コミット履歴

作者 SHA1 メッセージ 日付
  Emagi b082ff0554 sync source 2 ヶ月 前
  Emagi 345b91d243 - Fix #271 - Quiver / Pouch support for ranged items! (Bags can now be applied to equippable slots). All clients supported, Isle of Refuge you cannot open the bag inventory via the equipped slot, must use the inventory slot instead. 4 ヶ月 前
  Emagi f5685e3918 Login Updates: 5 ヶ月 前
  Emagi 69612e08b6 - Fix #528 - Support for DoF Advancement Window! 6 ヶ月 前
  Emagi f9ddc49fcd - Fix #560 - DoF Trade Support! Works cross client to AoM, restricted to 6 slots when trading with DoF. WorldStructs.xml updated! 7 ヶ月 前
  Emagi 60a9c87312 Add a max concentration base and allow support of the DB entry for players, try to restrict the concentration from overflowing the integer 7 ヶ月 前
  Emagi c1e8768769 - Fix #528 - IMMUNITY_TYPE_STRIKETHROUGH type 10 for AddImmunitySpell and like functions 7 ヶ月 前
  Emagi 1c94d68116 - Fix #554 - Weight support 7 ヶ月 前
  Emagi 81ef0b82ab git pushMerge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 9 ヶ月 前
  Emagi 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 9 ヶ月 前
  Emagi 427964b7a0 Functionality: 11 ヶ月 前
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 年間 前
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) 1 年間 前
  Emagi b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 1 年間 前
  Emagi eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. 1 年間 前
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) 1 年間 前
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 年間 前
  Emagi 119d228b8c Protection on overflowing unsigned values or negatives in floats in terms of miscalculation in combat and other stats 1 年間 前
  Emagi 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner 1 年間 前
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 年間 前
  Emagi f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 年間 前
  Emagi c200dc63f7 Fix vision to be a int32 as it is in the char info structure 1 年間 前
  Devn00b f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! 2 年 前
  Emagi 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 2 年 前
  devn00b 7c95b36ac2 Fix for issue #489. Secondary/Ranged were returning the delay of the main hand. 2 年 前
  Emagi b478cdb300 SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC 2 年 前
  Emagi 4442e6bc02 Fix #465 and Fix #463 2 年 前
  Emagi 7271e470f3 - Range attack now has strength based damage added 2 年 前
  Emagi dc8b469de3 - Strength damage now applicable to both low and high damage 2 年 前
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 年 前