Emagi
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 months ago |
Devn00b
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b75bf5ecc1
Update Login EXE.
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11 months ago |
Devn00b
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22599e4a2e
Update World EXE.
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11 months ago |
Emagi
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480c61f7e5
Avoid reuse of Query constructor for runquery or else it will crash
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1 year ago |
Emagi
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8af42886a0
inherit orig cast time
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1 year ago |
Emagi
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8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
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1 year ago |
devn00b
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d8c6d8e6c9
Fix for the last fix, that wasnt a fix (Setting char data_struct_char = true)
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1 year ago |
devn00b
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53520b70d5
Fix for compile error on newer linux installs
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1 year ago |
Emagi
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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1 year ago |
Emagi
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f6354ca3ef
checking tier is redundant and won't help here, will break things more
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1 year ago |
Emagi
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e83b8ea13d
Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer
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1 year ago |
Emagi
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d123ce8904
Hot fix to address spell resisting and can no longer recast
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1 year ago |
Emagi
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2dc28cb438
restore setting the cast speed
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1 year ago |
Emagi
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 year ago |
Devn00b
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20795c5a6b
SQL for sign marking implemention
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1 year ago |
Devn00b
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1ea4536d05
First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking.
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1 year ago |
Emagi
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7324c9a462
- Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color.
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1 year ago |
Emagi
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14a74a1f45
- Fix #542 - DoF will now properly roll/pitch spawns/objects as expected
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1 year ago |
Emagi
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0536363511
remove spells copy
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1 year ago |
Devn00b
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71e0c8661b
Updated windows EXE
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1 year ago |
Devn00b
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0f5ef8615b
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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1 year ago |
Devn00b
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f38b6fb788
Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua
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1 year ago |
Emagi
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 year ago |
Emagi
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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1 year ago |
Emagi
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a793c71f51
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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1 year ago |
Emagi
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955f90a55d
- SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based
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1 year ago |
devn00b
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be4cc5e576
Windows World EXE Update
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1 year ago |
Emagi
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4d4873d674
- Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully.
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1 year ago |
Emagi
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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1 year ago |
Emagi
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dcf5bf4bdc
Fix crash when attempting to equip something with no slot assignment, incorrectly defined item in the database. Also HasQuest LuaFunction has been updated to avoid incorrectly accessing player_quests without locking
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1 year ago |