Emagi
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1068849ef8
Fix #451 - basic pvp mitigation / mitigation integration
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vor 2 Jahren |
Emagi
|
966ada0771
Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages.
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vor 2 Jahren |
Emagi
|
f52276b263
Fix #450 can restrict SpellDamage by race id and type
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vor 2 Jahren |
Emagi
|
d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
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vor 2 Jahren |
Emagi
|
1184380240
forgot jumping aom switch case
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vor 2 Jahren |
Emagi
|
1e2d5f98cf
- Completed Fix #279
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vor 2 Jahren |
Devn00b
|
e6f15f0f13
Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location.
|
vor 2 Jahren |
Emagi
|
c94a043cdc
Work on Issue #418 for item flags (update #2)
|
vor 2 Jahren |
Emagi
|
c799cdeb5a
Fixed AddControlEffect crash on lua_interface->LogError when target is null
|
vor 2 Jahren |
Emagi
|
2f541603fd
Fix #391 - no crash on eq2world shutdown
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vor 2 Jahren |
devn00b
|
205db3bc8f
Fix for issue #427. Can no longer mentor self in a group.
|
vor 2 Jahren |
Emagi
|
4271ea987c
Fix #434 in relation to quest rewards causing crashes
|
vor 2 Jahren |
Devn00b
|
60d38b5384
Adds /mood support per issue #402. Fixed UI text when bind/house zone is unknown.
|
vor 2 Jahren |
Image
|
1609cb9797
Support for IsCollector visual state (turn in quest) wip, movement location crash fix
|
vor 3 Jahren |
Image
|
77616c791e
/gm tag implemented, fixed escape code again, implemented zoning redundancy
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vor 3 Jahren |
Image
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4e9dedd5e2
Fix appearance items attuning / equipping
|
vor 3 Jahren |
Image
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5b9b2642f4
Fixed SysClient setting client ready for updates, when it was sending keep alive, added sent wait state for spawns (500ms delay)
|
vor 3 Jahren |
Image
|
744ffb46d0
ghost map stability venture 3
|
vor 3 Jahren |
Image
|
502ebefe71
Spawn Sending/Removal handling to resolve ghost_map crash
|
vor 3 Jahren |
Image
|
9a4829a27d
Added 'deleted' spawn state, in which we do not continue sending a spawn after it is removed from game world (but still existing in the spawn list)
|
vor 3 Jahren |
Image
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b93cabc72e
Lacertae Update #4
|
vor 3 Jahren |
Image
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c6744428a8
Crash fixes and LUA GetFactionAmount is now signed integer as it should be
|
vor 3 Jahren |
Image
|
30e19ed012
Lacertae Update #2 - Stability Fixes against Inventory and GM reload options
|
vor 3 Jahren |
Image
|
34569f0592
Lacertae Update #1
|
vor 3 Jahren |
Image
|
1962e7e061
Procyon Updates #4
|
vor 3 Jahren |
Image
|
f169cb6d6e
Procyon Updates #3
|
vor 3 Jahren |
Image
|
bc5e07681d
Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support
|
vor 3 Jahren |
Image
|
ce869b41fd
Check for potential index overflowing the equip slot
|
vor 3 Jahren |
Image
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ecdcdfd123
Procyon Update
|
vor 3 Jahren |
Image
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1af9491eb4
Cygni Updates
|
vor 3 Jahren |