Commit History

Author SHA1 Message Date
  Emagi 562e914f26 fix %I64u to %llu 2 years ago
  Emagi 4b12989de2 Maybe, why not? 2 years ago
  Emagi 559c5b6ee9 Fix quest reward acceptance when there are no items to be accepted, dialog won't keep queueing 2 years ago
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 2 years ago
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design 2 years ago
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. 2 years ago
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 years ago
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell 2 years ago
  Emagi 682e023635 Complete Fix #418 item flags 2 years ago
  Devn00b e6f15f0f13 Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location. 2 years ago
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) 2 years ago
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null 2 years ago
  devn00b 0ef32131c6 Fixed Inspect window stats Mitigation, and Avoidance % 2 years ago
  root efcf967100 Gate to bind Enabled. Added missing Lua Functions ( GetCanGate(Player)/SetCanGate(Player,Val) ). 2 years ago
  Emagi 2f541603fd Fix #391 - no crash on eq2world shutdown 2 years ago
  devn00b d7caa38cd3 Cleanup of new gate code. Added messages when a gate fails due to location disabled. Modified the call to home lua to work as expected. 2 years ago
  devn00b 9d9a5ec294 Fixes to messages to client from gate/bind. Messages are now private and match live..mostly. 2 years ago
  devn00b c8d771f481 Added Popup Messages to RepairItems and RepairAllItems. Clearing 2 TODO's. 2 years ago
  devn00b c5be89724e Code cleanup on new gate function. 2 years ago
  Devn00b 51c07aa42b Added message for when gate fails without a bind point set. 2 years ago
  Devn00b 6484e62cfb Added ability to disable gate from specific zones. Update SQL. 2 years ago
  Devn00b 352024d59a Fix for incorrect mail received message. Fixes issue #435 2 years ago
  devn00b 5672520310 Code cleanup. Set Recall Point now checks if bind location is permitted (city zones), and cancells on combat 2 years ago
  devn00b f3526e14de Rd 1 of setting up bind location checks. Run SQL Update. 2 years ago
  Emagi 6f9730c3fa removing loose quest pointer for queue step updates 2 years ago
  Emagi 4271ea987c Fix #434 in relation to quest rewards causing crashes 2 years ago
  Devn00b 54a61e0c39 Should fix issue 407, 408, 409 2 years ago
  Gitea 0335c9768d Fixed HandleTellClient. Fixing 'You tell you' bug 2 years ago
  Image dd874435aa remove previous client from the mapping when replacing its current usable player (linkdead/rejoining) 3 years ago
  Image aefa1db989 signal packet version set to 1 as the struct hasn't changed, but certain compiles may not appreciate missing opcode version 3 years ago