Commit History

Author SHA1 Message Date
  Image 5644ed5574 Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge 3 years ago
  Image b698e847e1 Merging LethalEncounter's support of classic (version 283) and dof (version 546) 3 years ago
  Image 452ce7f157 add holiday_flag to spawn and transporters table 3 years ago
  Image 331a1a2b4c LUA Function AddItem(Spawn, ItemID, Quantity) for players 3 years ago
  Image 6ec8db5b73 LUA RemoveItem now allows quantity 3 years ago
  Image 905cc8b0ba Flight path support for transport maps issue #143 3 years ago
  Image fcd92434da Address Issue #142 3 years ago
  Image 5b3558dcd6 don't restrict GiveLoot to only NPC/Player for arg 1 3 years ago
  Image 1fbda69511 Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario 3 years ago
  Image eb5a27d544 Completion of invis / hide support, client is notified of other spawns aggro visually 4 years ago
  Image 6c7f11fd70 LUA Commands Added/Updated for controlling primary commands 4 years ago
  Image a25166ad8d LUAFunctions CanSeeInvis(spawn,target) SetSeeInvis(spawn,1/0) SetSeeHide(spawn,1/0) 4 years ago
  Image 07c14f1d92 Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions 4 years ago
  Image 91cb109799 Added GetWardValue in support of Issue #115 4 years ago
  Image b3ffa77c42 AddWard updates in support of Issue #115 4 years ago
  Image 25d9c9d93f potential crash fix 4 years ago
  Image cbcac95674 Added Spawn Proximity code 4 years ago
  Image 9134eadf80 LUA SetFactionID and GetFactionID support for Spawn 4 years ago
  Image d065919cf8 Support for SetZoneExpansionFlag(Zone,decimalbits) and GetZoneExpansionFlag(Zone) 4 years ago
  Image 513c4baeed LUA potential mem leak fix and potential crash culprit on conversations 4 years ago
  Image 6e62bec1f3 Crash fix for calling StartConversation before AddConversationOption 4 years ago
  Image ded66a36bf LUA CheckLOS(spawn,target) and CheckLOSByCoordinates(spawn,x,y,z) returns 1 if in view 4 years ago
  Image 363a3fe5a0 SetFollowTarget allows follow_distance as an optional field 4 years ago
  Image f2c72f60b1 Default Entity SetSpeed via LUA fix 4 years ago
  Image a4ff0e539f SetSpeedMultiplier modified to act as a fraction of 100 4 years ago
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 years ago
  Image 04498a2490 Player/Target Radius added to distance checks 4 years ago
  Image 442868f80a smash crash fix for camera shake 4 years ago
  Image 47604d1735 LUA Filename Tracking in errors 4 years ago
  Image d695965fbb LUA Functions do not call with MSpawnList locked? (hopefully not) 4 years ago