Historie revizí

Autor SHA1 Zpráva Datum
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) před 9 měsíci
  Emagi b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table před 1 rokem
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) před 1 rokem
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. před 1 rokem
  Emagi 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner před 1 rokem
  Emagi 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet před 1 rokem
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level před 1 rokem
  Emagi 1e636ef8a9 Fix wards wearing off after one hit when the max count is not set před 1 rokem
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage před 1 rokem
  Emagi 6f21dcd29d Avoid crash on calling AddSpellBonus via lua functions without a spell, also protection on bonuses to not require one před 1 rokem
  Emagi f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet před 1 rokem
  Emagi c200dc63f7 Fix vision to be a int32 as it is in the char info structure před 1 rokem
  Devn00b f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! před 1 rokem
  Emagi c7358a5fed fix hangup on cure před 1 rokem
  devn00b 63b2c7d54c Fix for issue #479. Rewrite of GetSpeed Function. před 1 rokem
  Emagi 81552ccbae attempt to address #484 před 1 rokem
  Emagi 27c6eaa0fc - Fixed house crash when you place an item and pick it up while the same zone instance is running před 1 rokem
  Emagi b478cdb300 SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC před 1 rokem
  Emagi 35259b1399 Fixed missing strength damage on primary weapon před 1 rokem
  Emagi 4442e6bc02 Fix #465 and Fix #463 před 1 rokem
  Emagi 7271e470f3 - Range attack now has strength based damage added před 1 rokem
  Emagi dc8b469de3 - Strength damage now applicable to both low and high damage před 1 rokem
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration před 1 rokem
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. před 1 rokem
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell před 1 rokem
  Emagi 397bf5f465 Fix #167: Addressed bad memory handling of threat transfer and potential hanging lua spell ptr před 1 rokem
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client před 1 rokem
  Emagi 1209657776 Support for attack_type and other combat parameters in the infostruct, Fix #415 před 1 rokem
  Devn00b 5383358146 Update to /mood před 2 roky
  devn00b 43c32b9d3e Fixed another typo hp_region_override != hp_regen_override před 2 roky