Commit History

Author SHA1 Message Date
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) 9 months ago
  Emagi dcf5bf4bdc Fix crash when attempting to equip something with no slot assignment, incorrectly defined item in the database. Also HasQuest LuaFunction has been updated to avoid incorrectly accessing player_quests without locking 9 months ago
  Emagi 401ffd3d63 Fix crash of spell removal in LUA when zone is not set for caster 11 months ago
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) 1 year ago
  Emagi 4f733b96da Fix calling GetSpell with a non existent spell id and tier causing a crash, also some lua functions not calling reset function stack 1 year ago
  Emagi 361fb06d21 spell target protections in wards and heroic op 1 year ago
  Emagi a74469795d - Manipulate the game world! Remove widgets! 1 year ago
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 year ago
  Emagi ed35cb6516 Additional protections for GetZone not being set on spell->caster within LUA function usage 1 year ago
  Emagi f5fe7737d5 temporarily removed CanReceiveQuest check in OfferQuest to see if it adddresses an issue with the content server 1 year ago
  Emagi b1c08ef4ad Fix Attack limited to just player targets 1 year ago
  Emagi 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms 1 year ago
  Emagi 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner 1 year ago
  Emagi 12f7170625 Fix GetOwner pointer from causing potential crashes 1 year ago
  Emagi 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet 1 year ago
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 year ago
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 year ago
  Emagi 6f21dcd29d Avoid crash on calling AddSpellBonus via lua functions without a spell, also protection on bonuses to not require one 1 year ago
  Emagi c200dc63f7 Fix vision to be a int32 as it is in the char info structure 1 year ago
  Emagi a32ffa1c81 Fix #491 GetEquippedItemBySlot can be used by entities, not just players 1 year ago
  Emagi 269cb74202 Fix SetMaxHP crashing if spawn ptr is invalid 1 year ago
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 year ago
  Emagi c2068993ea Fix #320 persist pet name cross zone 1 year ago
  Emagi 8b2549d178 Fixed pets spawn script to not inherit other spawns 1 year ago
  Devn00b 6dd2e6680a Fix for issue #476. Lua forced language change on learning new languages. 1 year ago
  Emagi 3dcf790bff Fix #487 1 year ago
  Emagi 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 1 year ago
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options 1 year ago
  Emagi 43e5311f61 lua function updates and fixes 1 year ago
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements 1 year ago