Emagi
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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9 months ago |
Emagi
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f720513876
DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532
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9 months ago |
Emagi
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355d89124d
- DoF now properly shows recipe books (struct fix in ItemStructs.xml)
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1 year ago |
Emagi
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1646afdf4e
Force a save of the quest when added to players quest book
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1 year ago |
Emagi
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eec9f5b9f8
Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work.
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1 year ago |
Emagi
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c49802616e
Fix quests in DoF and earlier displaying complete description on reward acceptance
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1 year ago |
Emagi
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716f9affa3
- DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on)
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1 year ago |
Emagi
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b8bee12bc4
the EQ2 way apparently
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1 year ago |
Emagi
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7007216ad5
set heading when using /goto
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1 year ago |
Emagi
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297965fff3
self character customization added back, resolved memory leak (packet wasnt deleted)
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1 year ago |
Emagi
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113713fb62
remove bot customize for now, it was not properly implemented
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1 year ago |
Emagi
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
Emagi
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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1 year ago |
Emagi
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78b4a09627
avoid somehow having quest id 0 passed into the db
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1 year ago |
Emagi
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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1 year ago |
Emagi
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957fa27b5c
Pets and bots now properly update their damage upon levelling with their owner
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1 year ago |
Emagi
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00e6cdaf61
weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available
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1 year ago |
Emagi
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658658e1a6
- Fixed popping non-existent items from overflow causing a crash
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1 year ago |
Emagi
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 year ago |
Emagi
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8d52f85e2c
Enter House button is fixed! No longer intermittently displays as grey
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1 year ago |
Emagi
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3ba895b039
Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage
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1 year ago |
Emagi
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c6bebcd532
Reintegrated full linkdead 120 second timer,, groups can have linkdead players remain in group
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1 year ago |
Emagi
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56c51b6759
Consolidate use of grid_id and use SetLocation / GetLocation
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1 year ago |
Emagi
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3ee4e5e105
Fix #304 - quest sharing and delete restrictions, check DB sql for required updates
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1 year ago |
Emagi
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aedc80a827
Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees
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1 year ago |
Emagi
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9f19e692cc
Additional client login protections
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1 year ago |
Emagi
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1918ad44ce
defend against bad client versions
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1 year ago |
Emagi
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1538c41bbc
Further attempt to fix ghosts in the machine, clients removing early and still having packets sent to them
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1 year ago |
Emagi
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f7ab072a1b
Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet
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1 year ago |
Emagi
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94dd2d260d
Info, Position and Visual sizing variables were globally used in the Spawn class, changed to a local returned variable to avoid buffer overruns when the change functions are called again before the size variable is pulled from its global variable
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1 year ago |