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9574459e57
Spawn struct fixes / logging
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4 年之前 |
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363a3fe5a0
SetFollowTarget allows follow_distance as an optional field
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4 年之前 |
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3694cd44a7
IsFlying command for Spawn to track if the mob should defy normal floor sticking
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4 年之前 |
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c6904b02ff
Linux compile fixes
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4 年之前 |
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eb7209f1c2
Fear and combat runspeed
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4 年之前 |
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5a8ffc3385
Groundspawn adhere to ground (lol)
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4 年之前 |
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a17c7915ee
Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC
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4 年之前 |
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eb05763702
Bulk Position Updates + Y coordinate fixes + reset spawn distance back
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4 年之前 |
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 年之前 |
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04498a2490
Player/Target Radius added to distance checks
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4 年之前 |
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4c33e979a0
Additional deadlocks fixed in ProcessMovement
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4 年之前 |
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24a1ccf3a2
EQ2Emu Base Updates
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4 年之前 |
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548007ea96
Base
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4 年之前 |