Commit Verlauf

Autor SHA1 Nachricht Datum
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash vor 1 Jahr
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level vor 1 Jahr
  Emagi 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables vor 1 Jahr
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options vor 1 Jahr
  Emagi 52435f03f2 Add IsCastOnAggroComplete to LuaInterface vor 1 Jahr
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements vor 1 Jahr
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov vor 1 Jahr
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) vor 1 Jahr
  Emagi e40f842ac0 removed benign errors about E LUA : : attempt to call a nil value in a quest script when the function does not exist vor 1 Jahr
  Emagi c85c3e0d25 Added LUA Function DamageEquippedItems(Spawn, damage_percent_amount) vor 1 Jahr
  Emagi f87bcb22be quest read lock vs lock vor 1 Jahr
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration vor 1 Jahr
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design vor 1 Jahr
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell vor 1 Jahr
  devn00b 2ea3075fe5 Added SetCanGate to LuaInterface.cpp vor 1 Jahr
  root efcf967100 Gate to bind Enabled. Added missing Lua Functions ( GetCanGate(Player)/SetCanGate(Player,Val) ). vor 1 Jahr
  Emagi 13b1837623 Fix #384 group encounter mob loot vor 1 Jahr
  devn00b f3526e14de Rd 1 of setting up bind location checks. Run SQL Update. vor 1 Jahr
  Devn00b 5efc6fe537 Added Lua function HasCoin(Spawn, Value) per issue #411 vor 2 Jahren
  Devn00b 45548fcab6 Adds ChangeFaction(Spawn, <faction id>, <faction change +/- values>) for Lua usage vor 2 Jahren
  Devn00b c2d06a44fa Added ClearRunback() lua command. Stops npc from returning to spawn point. vor 2 Jahren
  root 80ad678457 Removed Dupe Line of Code. vor 2 Jahren
  Image 3d553fe80b persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix vor 2 Jahren
  Image 386e89215a LUA StopTimer(Spawn, "function_name") added, LUA function cleanup vor 2 Jahren
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 2 Jahren
  Image 34569f0592 Lacertae Update #1 vor 2 Jahren
  Image f169cb6d6e Procyon Updates #3 vor 2 Jahren
  Image 1af9491eb4 Cygni Updates vor 2 Jahren
  Image 144817fdbe LUA functions AddQuestStepKillByRace and AddQuestStepZoneLoc vor 3 Jahren
  Image 096d3d5323 More work for boats, not done yet vor 3 Jahren