Commit History

Author SHA1 Message Date
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 year ago
  Emagi 814a9ef958 Some clearing/protection of quests being deleted 1 year ago
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 year ago
  Emagi 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) 1 year ago
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 year ago
  Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 year ago
  Emagi aedc80a827 Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees 1 year ago
  Emagi 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list 1 year ago
  Emagi 7870d9f25d Player hp/power details properly persist cross zone 1 year ago
  Devn00b 0301472fda Fixed info_struct->get_account_age_base() so account age displays on character page. 1 year ago
  Emagi 465b23b1bc Fix swim skill increasing in AoM client 1 year ago
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 year ago
  Devn00b fd028277f2 Removed/Fixed a todo. Red popup to client when equipment is broken 1 year ago
  Emagi be924b2306 Fix custom spells persisting cross zone, food/drink as an example 1 year ago
  Emagi c2068993ea Fix #320 persist pet name cross zone 1 year ago
  devn00b 8827b79dcb Fix for non-dual wielding classes being able to dual wield. Fixes issue #482 1 year ago
  Devn00b b7af3e307e Removed base stat/resist increase on level. Removed stat/resist increase/decrease on mentor. Starting stats/resists now pull correctly from starting_details. 1 year ago
  Emagi 4442e6bc02 Fix #465 and Fix #463 1 year ago
  Emagi dc8b469de3 - Strength damage now applicable to both low and high damage 1 year ago
  Emagi 57cd568e69 Fix #441 - house lore support, mapping item ids to spawn and spawn id to to item id. 1 year ago
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 1 year ago
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 1 year ago
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. 1 year ago
  Emagi f52276b263 Fix #450 can restrict SpellDamage by race id and type 1 year ago
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 year ago
  Emagi 1184380240 forgot jumping aom switch case 1 year ago
  Emagi 1e2d5f98cf - Completed Fix #279 1 year ago
  Devn00b e6f15f0f13 Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location. 1 year ago
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) 1 year ago
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null 1 year ago