コミット履歴

作者 SHA1 メッセージ 日付
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 年間 前
  Emagi 814a9ef958 Some clearing/protection of quests being deleted 1 年間 前
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 年間 前
  Emagi 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) 1 年間 前
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 年間 前
  Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 年間 前
  Emagi aedc80a827 Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees 1 年間 前
  Emagi 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list 1 年間 前
  Emagi 7870d9f25d Player hp/power details properly persist cross zone 1 年間 前
  Devn00b 0301472fda Fixed info_struct->get_account_age_base() so account age displays on character page. 1 年間 前
  Emagi 465b23b1bc Fix swim skill increasing in AoM client 1 年間 前
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 年間 前
  Devn00b fd028277f2 Removed/Fixed a todo. Red popup to client when equipment is broken 1 年間 前
  Emagi be924b2306 Fix custom spells persisting cross zone, food/drink as an example 1 年間 前
  Emagi c2068993ea Fix #320 persist pet name cross zone 1 年間 前
  devn00b 8827b79dcb Fix for non-dual wielding classes being able to dual wield. Fixes issue #482 1 年間 前
  Devn00b b7af3e307e Removed base stat/resist increase on level. Removed stat/resist increase/decrease on mentor. Starting stats/resists now pull correctly from starting_details. 1 年間 前
  Emagi 4442e6bc02 Fix #465 and Fix #463 1 年間 前
  Emagi dc8b469de3 - Strength damage now applicable to both low and high damage 1 年間 前
  Emagi 57cd568e69 Fix #441 - house lore support, mapping item ids to spawn and spawn id to to item id. 1 年間 前
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 1 年間 前
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 1 年間 前
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. 1 年間 前
  Emagi f52276b263 Fix #450 can restrict SpellDamage by race id and type 1 年間 前
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 年間 前
  Emagi 1184380240 forgot jumping aom switch case 1 年間 前
  Emagi 1e2d5f98cf - Completed Fix #279 1 年間 前
  Devn00b e6f15f0f13 Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location. 1 年間 前
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) 1 年間 前
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null 1 年間 前