Commit History

Author SHA1 Message Date
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 year ago
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 year ago
  Emagi 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey 1 year ago
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage 1 year ago
  Emagi c6bebcd532 Reintegrated full linkdead 120 second timer,, groups can have linkdead players remain in group 1 year ago
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 year ago
  Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 year ago
  Emagi aedc80a827 Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees 1 year ago
  Emagi 9f19e692cc Additional client login protections 1 year ago
  Emagi 1918ad44ce defend against bad client versions 1 year ago
  Emagi 1538c41bbc Further attempt to fix ghosts in the machine, clients removing early and still having packets sent to them 1 year ago
  Emagi f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 year ago
  Emagi 94dd2d260d Info, Position and Visual sizing variables were globally used in the Spawn class, changed to a local returned variable to avoid buffer overruns when the change functions are called again before the size variable is pulled from its global variable 1 year ago
  Robert Allen a4ed5802c7 recipe and tradeskill updates 1 year ago
  Emagi 3f34a0f3b1 preserve the long spell save by using the trigger on timer 1 year ago
  Emagi ccfbb2a59d Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 1 year ago
  Emagi 883951dc61 Remove instant save spell effect in Client::TriggerSpellSave, we can only save in Client::Process too dangerous otherwise to conflict with spell targets 1 year ago
  Robert Allen c58a0ef358 tradeskill fixes that never made git 1 year ago
  Emagi 7870d9f25d Player hp/power details properly persist cross zone 1 year ago
  devn00b 1e19392b7b Fix for issue #500. Crashing while reviving to another zone. 1 year ago
  Robert Allen 12a348199a Tradeskill Update 1 year ago
  Devn00b c359fd96e2 Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127 1 year ago
  Devn00b f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! 1 year ago
  Emagi 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 1 year ago
  Emagi eb69bd7357 add support for DB to override map values if the default -1000000.0 is overridden in the DB 1 year ago
  Devn00b 1cb4896596 Removed update cost (both status, and coin) from initial purchase. Starter houses are now free! 1 year ago
  Devn00b 2624d1561f Added auto bank withdrawl of funds when paying house upkeep and you lack the coin on you. Closing issue #492 1 year ago
  Devn00b 85eb882a78 Added auto pay from bank when buying a house. Part of issue #492. 1 year ago
  Emagi ed37fd5d1e move gender command to /modify character set gender x, fixed log message for name filter 1 year ago
  Emagi c2068993ea Fix #320 persist pet name cross zone 1 year ago