커밋 기록

작성자 SHA1 메시지 날짜
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 년 전
  Emagi 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey 1 년 전
  Emagi 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) 1 년 전
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage 1 년 전
  Emagi 304f0d2bca ignore retry attempts for now 1 년 전
  Emagi 622ad6347e Remove wait close to avoid MState mutex lock issue 1 년 전
  Emagi c6bebcd532 Reintegrated full linkdead 120 second timer,, groups can have linkdead players remain in group 1 년 전
  Emagi 59c049cb08 mem leak fixes 1 년 전
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 년 전
  Emagi aedc80a827 Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees 1 년 전
  Emagi 1538c41bbc Further attempt to fix ghosts in the machine, clients removing early and still having packets sent to them 1 년 전
  Emagi 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list 1 년 전
  Emagi f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 년 전
  Emagi effe13a590 Addressed Spawn changes being sent while the client is being removed from the spawn map 1 년 전
  Emagi 8571729d8a Address some issues with dead spawn pointers when calling grid map 1 년 전
  Emagi 5de0b9b4b0 reverse previous excessive locks 1 년 전
  Emagi 355ac44bdb Make sure spawn is set as deleted 1 년 전
  Emagi db9a5da85a Patch up missing removal points 1 년 전
  Emagi dd718e7d78 Patch up missing removal points 1 년 전
  Emagi 6351a004f9 Last try.. 1 년 전
  Emagi baff7ced26 Change how SpellProcess grabs the spell targets from the grid to an ID 1 년 전
  Emagi e1a9125fe0 try to address outstanding pointers being corrupted in the grid 1 년 전
  Emagi 34018d9a5e Check if spawns are to be deleted, don't add them to the grid 1 년 전
  Emagi 47c34bf246 fix AOE crash 1 년 전
  Emagi 74ec81a030 revert lock to shared for getting spawns 1 년 전
  Emagi 83cb30c556 Fix crashes related to grid spawn lists 1 년 전
  Emagi e94b874668 fix spawns in sending state not being removed when private spawn 1 년 전
  Emagi 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 1 년 전
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 년 전
  Emagi d0b125c913 Fix aggro radius checks to do a line of sight check 1 년 전