Commit History

Author SHA1 Message Date
  Devn00b 38a30869ee Loot Tier fixes (from image) 2 years ago
  Image 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 3 years ago
  Image fcc409dacc ghost map day #2 -- the reckoning? 3 years ago
  Image 502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash 3 years ago
  Image 79f5284ed8 Oops.. 3 years ago
  Image b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns 3 years ago
  Image 9ee124382f Restrict runback hp reset to only when mob is in combat, face target in combat 3 years ago
  Image 257a595ce0 Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes 3 years ago
  Image ecdcdfd123 Procyon Update 3 years ago
  Image 963d40521e Albireo Stage First Update 3 years ago
  Image 0e86dac628 Sirius Updates #2 3 years ago
  Image 65e7222de5 Spirit Shards, Group and Solo EXP Debt (PVE/PVP), new lua functions, rules included 3 years ago
  Image 517ae12865 /bot follow id and /bot stopfollow id added 3 years ago
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread 3 years ago
  Image 66505ccea3 RegionScripts, lava/death region support 4 years ago
  Image 6be433e3c2 Fix runback 4 years ago
  LethalEncounter 2afc04311b Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 4 years ago
  LethalEncounter 65109b0d5d Glowpaths/waypoints added 4 years ago
  Image 0d7e64ed3b fix water creatures out of water 4 years ago
  Image 9290bceb60 Code changes for region maps (Water!), additional lua functions 4 years ago
  image a41aa0fa6d SetQuestsRequired is now mutex protected, trying to prevent crash on deconstructor 4 years ago
  LethalEncounter 51bf3ab479 Opcodes now set in spawn serialize 4 years ago
  Image 60d7b7527f spawn table merchant_min_level and merchant_max_level issue #67 4 years ago
  Image a3d1f915c5 Added disable_sounds on Spawn to disable any custom sounds (for now disables mariner_bell) 4 years ago
  Image 3694cd44a7 IsFlying command for Spawn to track if the mob should defy normal floor sticking 4 years ago
  Image edad5a4382 After runback make sure npcs resume their movement loop 4 years ago
  Image a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC 4 years ago
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 years ago
  Image 548007ea96 Base 4 years ago