Emagi
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7870d9f25d
Player hp/power details properly persist cross zone
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1 year ago |
devn00b
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1e19392b7b
Fix for issue #500. Crashing while reviving to another zone.
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1 year ago |
Robert Allen
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12a348199a
Tradeskill Update
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1 year ago |
Devn00b
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c359fd96e2
Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127
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1 year ago |
Devn00b
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f73dab429b
V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update!
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1 year ago |
Emagi
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751ee63d47
Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working
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1 year ago |
Emagi
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eb69bd7357
add support for DB to override map values if the default -1000000.0 is overridden in the DB
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1 year ago |
Devn00b
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1cb4896596
Removed update cost (both status, and coin) from initial purchase. Starter houses are now free!
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1 year ago |
Devn00b
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2624d1561f
Added auto bank withdrawl of funds when paying house upkeep and you lack the coin on you. Closing issue #492
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1 year ago |
Devn00b
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85eb882a78
Added auto pay from bank when buying a house. Part of issue #492.
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1 year ago |
Emagi
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ed37fd5d1e
move gender command to /modify character set gender x, fixed log message for name filter
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1 year ago |
Emagi
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c2068993ea
Fix #320 persist pet name cross zone
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1 year ago |
Devn00b
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d28af745d8
Fix for issue #481. Added check to prevent sale of bags with items in them
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1 year ago |
Devn00b
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6dd2e6680a
Fix for issue #476. Lua forced language change on learning new languages.
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1 year ago |
Emagi
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83ec8af494
accidentally reverted checkflag2 fix on no_repair
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1 year ago |
Emagi
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3dcf790bff
Fix #487
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1 year ago |
Emagi
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0ac12173fe
Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables
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1 year ago |
Emagi
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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1 year ago |
Emagi
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825c57010e
- Reward / Temp Reward now stack count by item id when putting in player inventory, not single item
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1 year ago |
Emagi
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40b156387a
- Reward / Temp Reward now stack count by item id when putting in player inventory, not single item
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1 year ago |
Emagi
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27c6eaa0fc
- Fixed house crash when you place an item and pick it up while the same zone instance is running
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1 year ago |
Emagi
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7c0c5d537e
Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov
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1 year ago |
Emagi
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5710814faa
assure that the map has a min Y coordinate to use for underworld
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1 year ago |
Emagi
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db123c93e9
- Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge)
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1 year ago |
Emagi
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2f3847abb0
Fix LUA UnequipItem so that UnequipSlot(Player, slot) removes item and deletes, UnequipSlot(Player, slot, true) will not delete, but put in free inv slot, usually first bag for now
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1 year ago |
Devn00b
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b7af3e307e
Removed base stat/resist increase on level. Removed stat/resist increase/decrease on mentor. Starting stats/resists now pull correctly from starting_details.
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1 year ago |
Emagi
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13e0d2857f
Fix #455 - Falling underworld to safe spot support
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1 year ago |
Robert Allen
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4b07fbdadd
More TS fixes
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1 year ago |
Emagi
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371b1ce86a
Quest reward was not using completed description
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1 year ago |
Emagi
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65fcf60f6f
Fix temporary and final quest rewards giving wrong description
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1 year ago |