Emagi
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6f9730c3fa
removing loose quest pointer for queue step updates
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%!s(int64=2) %!d(string=hai) anos |
Emagi
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4271ea987c
Fix #434 in relation to quest rewards causing crashes
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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c4c7175a7a
EXE Update for LS
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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6a7d499cec
Remove debug code from LoginDatabase.cpp
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%!s(int64=2) %!d(string=hai) anos |
devn00b
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b5bf1832bc
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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%!s(int64=2) %!d(string=hai) anos |
devn00b
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57027b5d48
1st round of backporting in LS features. Equip Appearance Enabled. Note: Bug exists see issue #433.
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%!s(int64=2) %!d(string=hai) anos |
devn00b
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6b9f370148
Update lua scripts from content team
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%!s(int64=2) %!d(string=hai) anos |
devn00b
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eff4ec591c
EXE Updates.
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
|
38a30869ee
Loot Tier fixes (from image)
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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be77540b74
Fixed unknown for max characters. Increased max characters from 10 to 30.
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
|
82a280bdec
Remove dupe directory
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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7e4e822db5
Fix for crash on /spawn details on widgets
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
|
5383358146
Update to /mood
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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51a4e1fc66
SQL update to enable /mood command support
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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5b45cab0cb
Added moods to infostruct. Moods will now persist across zone/login. Added mood emote.
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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75e37ad1f9
Oops missed a file save.
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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60d38b5384
Adds /mood support per issue #402. Fixed UI text when bind/house zone is unknown.
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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8abfa24537
SQL Update to go with https://git.eq2emu.com/devn00b/EQ2EMu/commit/f52e5f59db08a8880b823780d4ea13dfd60be8f4
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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f52e5f59db
Further expanded spawn_location_placement stat overrides
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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4eca5cb32f
SQL to go with https://git.eq2emu.com/devn00b/EQ2EMu/commit/f599ed86036bb3c6a752ca6e80efa0a812f2a6b8
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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f599ed8603
This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set.
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%!s(int64=2) %!d(string=hai) anos |
devn00b
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43c32b9d3e
Fixed another typo hp_region_override != hp_regen_override
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%!s(int64=2) %!d(string=hai) anos |
devn00b
|
710bf3d218
Fixed typo. hp_region != hp_regen.
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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45c1c77381
EXE Update
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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eaadf44f2b
Implement starting_languages. Per issue #405
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%!s(int64=2) %!d(string=hai) anos |
devn00b
|
46b57b0757
Adds a starting_languages table, and a rule (R_World, StartingZoneLanguages).
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%!s(int64=2) %!d(string=hai) anos |
devn00b
|
f2dce0a7c3
EXE update
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
|
009705f75c
Whoops not sure why that Player.H was there! Really!
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
|
7455c6ea99
Removed useless check for creation of faction. Enabled faction creation check for both Increase/Decrease.
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%!s(int64=2) %!d(string=hai) anos |
Devn00b
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23f4e988fc
Whoops a rouge paste of code was in there!
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%!s(int64=2) %!d(string=hai) anos |