Image
|
1fbda69511
Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario
|
4 роки тому |
Image
|
eb5a27d544
Completion of invis / hide support, client is notified of other spawns aggro visually
|
4 роки тому |
Image
|
a25166ad8d
LUAFunctions CanSeeInvis(spawn,target) SetSeeInvis(spawn,1/0) SetSeeHide(spawn,1/0)
|
4 роки тому |
Image
|
54088ff196
Fix for interception / redirect, that damage will not send an absorb packet, instead a special intercept packet
|
4 роки тому |
Image
|
07c14f1d92
Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions
|
4 роки тому |
Image
|
b3ffa77c42
AddWard updates in support of Issue #115
|
4 роки тому |
Image
|
a79b48aeb4
Restored mob movement command mutex to avoid crashes
|
4 роки тому |
Image
|
c0632906b6
Fixed issues with some LUA movement scripts, also mobs engaged in combat should stop more abruptly and not run past you
|
4 роки тому |
Image
|
c4ad6568d5
Created HaltMovement to send a client update of no further forward movement, used for fear and mez currently
|
4 роки тому |
Image
|
57b6811413
fix for runback speed and movement loop speed
|
4 роки тому |
Image
|
eb7209f1c2
Fear and combat runspeed
|
4 роки тому |
Image
|
4e940f6b7c
PVP Invisibility Support
|
4 роки тому |
Image
|
bd2658946f
Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap
|
4 роки тому |
Image
|
24a1ccf3a2
EQ2Emu Base Updates
|
4 роки тому |
Image
|
548007ea96
Base
|
4 роки тому |