Emagi
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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1 year ago |
Emagi
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957fa27b5c
Pets and bots now properly update their damage upon levelling with their owner
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1 year ago |
Emagi
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00e6cdaf61
weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available
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1 year ago |
Emagi
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658658e1a6
- Fixed popping non-existent items from overflow causing a crash
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1 year ago |
Emagi
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 year ago |
Emagi
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8d52f85e2c
Enter House button is fixed! No longer intermittently displays as grey
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1 year ago |
Emagi
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0c95946f48
Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100)
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1 year ago |
Emagi
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3ba895b039
Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage
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1 year ago |
Emagi
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56c51b6759
Consolidate use of grid_id and use SetLocation / GetLocation
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1 year ago |
Emagi
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32862500e4
Added Total Power listing to spawn details command display
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1 year ago |
Emagi
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9eabdaf5f5
Enforce given_by type in spell_tiers for spells, spellscroll given_by type is now ommitted from being provided to auto spell lists
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1 year ago |
Emagi
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3ee4e5e105
Fix #304 - quest sharing and delete restrictions, check DB sql for required updates
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1 year ago |
Emagi
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2ea1982355
Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list
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1 year ago |
Emagi
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8571729d8a
Address some issues with dead spawn pointers when calling grid map
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1 year ago |
Emagi
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0331350a61
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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1 year ago |
Emagi
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e1a9125fe0
try to address outstanding pointers being corrupted in the grid
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1 year ago |
Robert Allen
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a4ed5802c7
recipe and tradeskill updates
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1 year ago |
Devn00b
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f73dab429b
V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update!
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1 year ago |
Emagi
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751ee63d47
Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working
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1 year ago |
Emagi
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005244259b
Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns
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1 year ago |
Emagi
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c7358a5fed
fix hangup on cure
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1 year ago |
Emagi
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cd17261b83
better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support
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1 year ago |
Emagi
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ed37fd5d1e
move gender command to /modify character set gender x, fixed log message for name filter
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1 year ago |
Emagi
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c2068993ea
Fix #320 persist pet name cross zone
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1 year ago |
devn00b
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9f83a0c211
Fix for /set_language 0 crashing server.
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1 year ago |
Emagi
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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1 year ago |
Emagi
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1e0b1d0875
protections around item not having a proper recipe book tied to it
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2 years ago |
Robert Allen
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c8e66f8daf
updates for recipe components
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2 years ago |
Emagi
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3c42c9a9f2
Inventory can no longer fold into itself (delete item) when you move item to its original slot holding left click
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2 years ago |
Emagi
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f0e3800333
Fix #381 - NPC Spell Enhancements
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2 years ago |