Historique des commits

Auteur SHA1 Message Date
  LethalEncounter 74bd3c5a52 Various bug fixes, added checks to ensure we wont send bad packets to client if the opcode for the client doesnt exit il y a 3 ans
  LethalEncounter 51bf3ab479 Opcodes now set in spawn serialize il y a 3 ans
  Image 4aa599e3ae Case insensitive search as default, some additional checks to avoid a problem il y a 3 ans
  Image c34cf38c7d Added /findspawn searchstring/regex il y a 3 ans
  Image 745185ecde Fixed emote visual state ids for classic/DoF client il y a 3 ans
  Image 5644ed5574 Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge il y a 3 ans
  Image b698e847e1 Merging LethalEncounter's support of classic (version 283) and dof (version 546) il y a 3 ans
  Image 2bc1ed4fc7 Update zoneserver.cpp il y a 3 ans
  Image 452ce7f157 add holiday_flag to spawn and transporters table il y a 3 ans
  Image 905cc8b0ba Flight path support for transport maps issue #143 il y a 3 ans
  Image 8c7da8e039 Support for expansion_flag, min and max client version for transporters table (zone and generic transport type) il y a 3 ans
  Image 313b060328 Additional housing features (UI items panel) il y a 4 ans
  Image c53c1ac128 make sure zonesky_file has a default value of an empty string il y a 4 ans
  Image 49db262b59 Support for custom sky (added old luclin moon back) il y a 4 ans
  Image b3534cc556 command changes il y a 4 ans
  Image 4d83bb766f Prototype placement of objects/items in homes il y a 4 ans
  Image 1fbda69511 Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario il y a 4 ans
  Image eb5a27d544 Completion of invis / hide support, client is notified of other spawns aggro visually il y a 4 ans
  Image 6c7f11fd70 LUA Commands Added/Updated for controlling primary commands il y a 4 ans
  Image a25166ad8d LUAFunctions CanSeeInvis(spawn,target) SetSeeInvis(spawn,1/0) SetSeeHide(spawn,1/0) il y a 4 ans
  Image 234ac02d0e Update zoneserver.cpp il y a 4 ans
  Image c79989f68b CPU fixes il y a 4 ans
  Image 4330ef93f6 Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs il y a 4 ans
  Image 9aedae89f1 added check for loot drops table being empty il y a 4 ans
  Image 56f4d39864 Speed/CPU improvements il y a 4 ans
  Image 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" il y a 4 ans
  Image cb352a6632 Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes il y a 4 ans
  Image cbcac95674 Added Spawn Proximity code il y a 4 ans
  Image 3f751b18f0 Fix a crash on zone startup if the EQ2Map isn't present il y a 4 ans
  Image 8d06858971 Zone based expansion flag and preinit_zone_script LUA function for ZoneScripts il y a 4 ans