Historique des commits

Auteur SHA1 Message Date
  Image 362daada59 Immunity support updates, player mail, spell heal pct il y a 3 ans
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread il y a 3 ans
  Image 6be433e3c2 Fix runback il y a 4 ans
  Image 9290bceb60 Code changes for region maps (Water!), additional lua functions il y a 4 ans
  LethalEncounter ebddaba763 Tutorial instructions for the Far Journey zone il y a 4 ans
  image 7ae7d637a3 Protection to group members and also heroic opportunities (avoid crashes) il y a 4 ans
  Image 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" il y a 4 ans
  Image cb352a6632 Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes il y a 4 ans
  Image 22dc084991 Tracking of player character ids for loot in encounters il y a 4 ans
  Image eb7209f1c2 Fear and combat runspeed il y a 4 ans
  Image a20186d45e aggro LUA function now called on initial engagement of NPC il y a 4 ans
  Image 10f923c29e Hate aggro is ignored when NPC returns home, despite damage impacting mob il y a 4 ans
  Image a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC il y a 4 ans
  Image 4364b3e06a Update NPC_AI.cpp il y a 4 ans
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing il y a 4 ans
  Image 04498a2490 Player/Target Radius added to distance checks il y a 4 ans
  Image 548007ea96 Base il y a 4 ans