コミット履歴

作者 SHA1 メッセージ 日付
  Emagi 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 9 ヶ月 前
  Emagi 427964b7a0 Functionality: 11 ヶ月 前
  Emagi e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). 11 ヶ月 前
  Emagi d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 1 年間 前
  Emagi f6354ca3ef checking tier is redundant and won't help here, will break things more 1 年間 前
  Emagi e83b8ea13d Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer 1 年間 前
  Emagi d123ce8904 Hot fix to address spell resisting and can no longer recast 1 年間 前
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 年間 前
  Emagi 14a74a1f45 - Fix #542 - DoF will now properly roll/pitch spawns/objects as expected 1 年間 前
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 1 年間 前
  Emagi 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. 1 年間 前
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) 1 年間 前
  Emagi dcf5bf4bdc Fix crash when attempting to equip something with no slot assignment, incorrectly defined item in the database. Also HasQuest LuaFunction has been updated to avoid incorrectly accessing player_quests without locking 1 年間 前
  Emagi 0d876665aa Even more player_quests null fixes to avoid crashes 1 年間 前
  Emagi 7f809a5b79 Crash fix for housing packet and checking quest flag on dead quest, finally fixed character_history needs to escape location before going in db 1 年間 前
  Emagi ee4dd24510 If Player has a dead spell that cannot be loaded from DB wont crash when resorting spell book 1 年間 前
  Emagi 9eeeb1e012 Disable second ear slot for DoF and earlier clients 1 年間 前
  Emagi b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 1 年間 前
  Emagi eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. 1 年間 前
  Emagi 716f9affa3 - DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on) 1 年間 前
  Emagi 725a3f85d8 Fix GetQuestCompleteCount LUA crash since the quest never was in the player completed 1 年間 前
  Emagi 68b30e7bbd Revert unintended change to quest journal packet 1 年間 前
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 年間 前
  Emagi f951476e66 make consistent quest status between the two packets 1 年間 前
  Emagi a281bb48a8 Another broken point for quest display 1 年間 前
  Emagi fd58d70daf Fix quest display status 1 年間 前
  Emagi 87d2b79bb4 fix benign cant send quest step update, forgot a return true 1 年間 前
  Emagi 1fec040744 try to address a locking issue with MPlayerQuests 1 年間 前
  Emagi 8b328c87df Make share button available independent of quest being hidden, visible, got mixed up in the last update 1 年間 前
  Emagi 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms 1 年間 前