Emagi
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79229a6de8
Fix #565 - avoid crash, packet buffer overruns/overflows, Fix #563 cavoid crash all getcurrentspell on dead lua state after reload spells called
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il y a 4 mois |
Emagi
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f5685e3918
Login Updates:
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il y a 5 mois |
Emagi
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41738ba225
Isle of Refuge March 2005 Client **BETA** Support!!
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il y a 5 mois |
Emagi
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f9ddc49fcd
- Fix #560 - DoF Trade Support! Works cross client to AoM, restricted to 6 slots when trading with DoF. WorldStructs.xml updated!
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il y a 7 mois |
Emagi
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422c34e566
Make lua functions ModifyMaxHP and ModifyMaxPower usable
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il y a 7 mois |
Emagi
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c98a2997d7
Do not call lua functions that do not exist for spells, causes crashes
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il y a 7 mois |
Emagi
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231c866c2c
restrict spell state assignment during deletion of spells
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il y a 7 mois |
Emagi
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4383e6b20a
fix log message had extra %s
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il y a 7 mois |
Emagi
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1c94d68116
- Fix #554 - Weight support
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il y a 7 mois |
Emagi
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27130d0aae
Mutex handling fixes, ptr crash fix and loose pointer cleanup related to lua spells
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il y a 8 mois |
Emagi
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427964b7a0
Functionality:
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il y a 11 mois |
Emagi
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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il y a 1 an |
Devn00b
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0f5ef8615b
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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il y a 1 an |
Devn00b
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f38b6fb788
Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua
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il y a 1 an |
Emagi
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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il y a 1 an |
Emagi
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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il y a 1 an |
Emagi
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09978db335
Resolve unexpected crash due to lua string
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il y a 1 an |
Emagi
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a74469795d
- Manipulate the game world! Remove widgets!
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il y a 1 an |
Emagi
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ed35cb6516
Additional protections for GetZone not being set on spell->caster within LUA function usage
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il y a 1 an |
Emagi
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e2b8770ac3
avoid crash when GetZone is not set for spell caster
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il y a 1 an |
Emagi
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00d92aed43
Stop crash when player/spawn zone is not yet set
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il y a 1 an |
Emagi
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7a2d357e16
Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet
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il y a 1 an |
Emagi
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658658e1a6
- Fixed popping non-existent items from overflow causing a crash
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il y a 1 an |
Emagi
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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il y a 1 an |
Emagi
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0ac12173fe
Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables
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il y a 2 ans |
Emagi
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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il y a 2 ans |
Emagi
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52435f03f2
Add IsCastOnAggroComplete to LuaInterface
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il y a 2 ans |
Emagi
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f0e3800333
Fix #381 - NPC Spell Enhancements
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il y a 2 ans |
Emagi
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7c0c5d537e
Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov
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il y a 2 ans |
Emagi
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db123c93e9
- Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge)
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il y a 2 ans |