コミット履歴

作者 SHA1 メッセージ 日付
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 年間 前
  Emagi 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms 1 年間 前
  Emagi 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner 1 年間 前
  Emagi 00e6cdaf61 weaponstats command now supports a target, when client summons a npc it will stop movement, helps when summoning pets, zoning should now properly put you in your group instance when available 1 年間 前
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 年間 前
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 年間 前
  Emagi 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey 1 年間 前
  Emagi 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) 1 年間 前
  Emagi 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage 1 年間 前
  Emagi 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation 1 年間 前
  Emagi 32862500e4 Added Total Power listing to spawn details command display 1 年間 前
  Emagi 9eabdaf5f5 Enforce given_by type in spell_tiers for spells, spellscroll given_by type is now ommitted from being provided to auto spell lists 1 年間 前
  Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 年間 前
  Emagi 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list 1 年間 前
  Emagi 8571729d8a Address some issues with dead spawn pointers when calling grid map 1 年間 前
  Emagi 0331350a61 Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 1 年間 前
  Emagi e1a9125fe0 try to address outstanding pointers being corrupted in the grid 1 年間 前
  Robert Allen a4ed5802c7 recipe and tradeskill updates 1 年間 前
  Devn00b f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! 1 年間 前
  Emagi 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 1 年間 前
  Emagi 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 1 年間 前
  Emagi c7358a5fed fix hangup on cure 1 年間 前
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 年間 前
  Emagi ed37fd5d1e move gender command to /modify character set gender x, fixed log message for name filter 1 年間 前
  Emagi c2068993ea Fix #320 persist pet name cross zone 1 年間 前
  devn00b 9f83a0c211 Fix for /set_language 0 crashing server. 1 年間 前
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options 1 年間 前
  Emagi 1e0b1d0875 protections around item not having a proper recipe book tied to it 1 年間 前
  Robert Allen c8e66f8daf updates for recipe components 1 年間 前
  Emagi 3c42c9a9f2 Inventory can no longer fold into itself (delete item) when you move item to its original slot holding left click 1 年間 前