Cronologia Commit

Autore SHA1 Messaggio Data
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 anno fa
  Emagi 12f7170625 Fix GetOwner pointer from causing potential crashes 1 anno fa
  Emagi 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet 1 anno fa
  Emagi 4c5202e216 Pets cannot aggro their master, this addresses charming a pet and being able to sent it to attack, follow you correctly without locking encounter 1 anno fa
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements 2 anni fa
  Emagi 029d29760f Fix additional issues with runback causing server to hangup 2 anni fa
  Image b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns 3 anni fa
  Image 9ee124382f Restrict runback hp reset to only when mob is in combat, face target in combat 3 anni fa
  Image 257a595ce0 Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes 3 anni fa
  Image fdfca965b6 reorder targetting vs entering combat, fixes lua function "attacked" providing spawn target instead of nil 3 anni fa
  Image 80bb342256 End of Sirius Feb 2021 Stage 3 anni fa
  Image 0e86dac628 Sirius Updates #2 3 anni fa
  Image 6f92367102 Multiple combat / functionality updates 3 anni fa
  Image 517ae12865 /bot follow id and /bot stopfollow id added 3 anni fa
  Image 362daada59 Immunity support updates, player mail, spell heal pct 3 anni fa
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread 3 anni fa
  Image 6be433e3c2 Fix runback 4 anni fa
  Image 9290bceb60 Code changes for region maps (Water!), additional lua functions 4 anni fa
  LethalEncounter ebddaba763 Tutorial instructions for the Far Journey zone 4 anni fa
  image 7ae7d637a3 Protection to group members and also heroic opportunities (avoid crashes) 4 anni fa
  Image 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" 4 anni fa
  Image cb352a6632 Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes 4 anni fa
  Image 22dc084991 Tracking of player character ids for loot in encounters 4 anni fa
  Image eb7209f1c2 Fear and combat runspeed 4 anni fa
  Image a20186d45e aggro LUA function now called on initial engagement of NPC 4 anni fa
  Image 10f923c29e Hate aggro is ignored when NPC returns home, despite damage impacting mob 4 anni fa
  Image a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC 4 anni fa
  Image 4364b3e06a Update NPC_AI.cpp 4 anni fa
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 anni fa
  Image 04498a2490 Player/Target Radius added to distance checks 4 anni fa