LethalEncounter
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ebddaba763
Tutorial instructions for the Far Journey zone
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4 years ago |
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7ae7d637a3
Protection to group members and also heroic opportunities (avoid crashes)
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4 years ago |
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423163d30c
Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes"
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4 years ago |
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cb352a6632
Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes
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4 years ago |
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22dc084991
Tracking of player character ids for loot in encounters
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4 years ago |
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eb7209f1c2
Fear and combat runspeed
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4 years ago |
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a20186d45e
aggro LUA function now called on initial engagement of NPC
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4 years ago |
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10f923c29e
Hate aggro is ignored when NPC returns home, despite damage impacting mob
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4 years ago |
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a17c7915ee
Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC
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4 years ago |
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4364b3e06a
Update NPC_AI.cpp
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4 years ago |
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 years ago |
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04498a2490
Player/Target Radius added to distance checks
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4 years ago |
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548007ea96
Base
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4 years ago |