Histórico de Commits

Autor SHA1 Mensagem Data
  image 7a86840df0 Spell stability fixes (various crashes, bad pointer handling) há 4 anos atrás
  image 0082debfed fixed crash with threat transfer há 4 anos atrás
  Image 07c14f1d92 Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions há 4 anos atrás
  Image 49a0072218 Better logging for 'proc' function not triggering right so we know which spell há 4 anos atrás
  Image de551afbbe CheckProcs should be just using a vector há 4 anos atrás
  Image e3683ce088 Potential deadlock fix for CheckProc/RemoveProc há 4 anos atrás
  Image 89ff042377 Update Combat.cpp há 4 anos atrás
  Image 04498a2490 Player/Target Radius added to distance checks há 4 anos atrás
  Image e86c4bb4aa Added rule R_Spells,NoInterruptBaseChance set to 50 há 4 anos atrás
  Image 7c960a9d74 PVP Basics há 4 anos atrás
  Image bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap há 4 anos atrás
  Image 548007ea96 Base há 4 anos atrás