Commit History

Autor SHA1 Mensaxe Data
  Emagi 878dd00fb9 Address spell caster dead ptrs, location enter/leave with discovery based on grid id alone hai 2 meses
  Emagi 427964b7a0 Functionality: hai 5 meses
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) hai 8 meses
  Emagi 8ef5843d7a Slight mod for crash fix hai 10 meses
  Emagi c7358a5fed fix hangup on cure hai 1 ano
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support hai 1 ano
  Emagi 972c9b575c wrong put hai 1 ano
  Emagi 9f51f8bdd0 Fix #468 glow queue fix and version update to 0.9.5 EpsilonCMa hai 1 ano
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
  Image 8bec33ebd9 Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects %!s(int64=2) %!d(string=hai) anos
  Image 42134c800c SpellProcess stability/protection and LUA SetSpeed against a non Entity fix %!s(int64=2) %!d(string=hai) anos
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options %!s(int64=2) %!d(string=hai) anos
  Image bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support %!s(int64=2) %!d(string=hai) anos
  Image 261c2b75be number of spell casting/display behavior fixes and prototype mentor option for group members %!s(int64=3) %!d(string=hai) anos
  Image 4c9197f54e Broke fixes, 1h/2h equip fixes, swapping equip works, more crash fixes %!s(int64=3) %!d(string=hai) anos
  Image 22ef3e0557 Complete persisting of buff spells cross zone %!s(int64=3) %!d(string=hai) anos
  Image 6a95d4657f Restored spell queueing support %!s(int64=3) %!d(string=hai) anos
  Image 3d3ea08dde Albireo Update #2 (persisting spells cross zone between group members, self pet, and more) %!s(int64=3) %!d(string=hai) anos
  Image 963d40521e Albireo Stage First Update %!s(int64=3) %!d(string=hai) anos
  Image 4663fa36c9 Spell stacking restrictions integrated using linked_timer_id and a new field, type_group_spell_id %!s(int64=3) %!d(string=hai) anos
  E Spause 103859462d in_heroic_opp for spellcasting in heroic opportunities %!s(int64=3) %!d(string=hai) anos
  LethalEncounter 65109b0d5d Glowpaths/waypoints added %!s(int64=3) %!d(string=hai) anos
  image c21ee782ec Stop potential leak if CastCustomSpell is cut short %!s(int64=3) %!d(string=hai) anos
  image 900a32b259 LUA additions %!s(int64=3) %!d(string=hai) anos
  image 897df23280 Fixed async query, added new reason string to remove spell function in LUA %!s(int64=3) %!d(string=hai) anos
  image ea88e22405 more spell crash/hang fixes %!s(int64=3) %!d(string=hai) anos
  image 53d3114980 deadlock fix for spells code %!s(int64=3) %!d(string=hai) anos
  image 7a86840df0 Spell stability fixes (various crashes, bad pointer handling) %!s(int64=3) %!d(string=hai) anos
  Image 464aa0b791 Support for group and self targetting for spells like shadowsight %!s(int64=3) %!d(string=hai) anos
  Image 9c71a0ebe0 PVP AE Player Group support %!s(int64=4) %!d(string=hai) anos