Historique des commits

Auteur SHA1 Message Date
  Emagi 8af42886a0 inherit orig cast time il y a 1 an
  Emagi 8484c78ca2 Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs il y a 1 an
  devn00b d8c6d8e6c9 Fix for the last fix, that wasnt a fix (Setting char data_struct_char = true) il y a 1 an
  devn00b 53520b70d5 Fix for compile error on newer linux installs il y a 1 an
  Emagi d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. il y a 1 an
  Emagi f6354ca3ef checking tier is redundant and won't help here, will break things more il y a 1 an
  Emagi e83b8ea13d Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer il y a 1 an
  Emagi d123ce8904 Hot fix to address spell resisting and can no longer recast il y a 1 an
  Emagi 2dc28cb438 restore setting the cast speed il y a 1 an
  Emagi 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported il y a 1 an
  Devn00b 20795c5a6b SQL for sign marking implemention il y a 1 an
  Devn00b 1ea4536d05 First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking. il y a 1 an
  Emagi 7324c9a462 - Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color. il y a 1 an
  Emagi 14a74a1f45 - Fix #542 - DoF will now properly roll/pitch spawns/objects as expected il y a 1 an
  Emagi 0536363511 remove spells copy il y a 1 an
  Devn00b 71e0c8661b Updated windows EXE il y a 1 an
  Devn00b 0f5ef8615b Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu il y a 1 an
  Devn00b f38b6fb788 Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua il y a 1 an
  Emagi ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options il y a 1 an
  Emagi 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display il y a 1 an
  Emagi a793c71f51 Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu il y a 1 an
  Emagi 955f90a55d - SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based il y a 1 an
  devn00b be4cc5e576 Windows World EXE Update il y a 1 an
  Emagi 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. il y a 1 an
  Emagi 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) il y a 1 an
  Emagi dcf5bf4bdc Fix crash when attempting to equip something with no slot assignment, incorrectly defined item in the database. Also HasQuest LuaFunction has been updated to avoid incorrectly accessing player_quests without locking il y a 1 an
  Emagi 0d876665aa Even more player_quests null fixes to avoid crashes il y a 1 an
  Emagi 0c159c153b additional housing packet fix il y a 1 an
  Emagi 7f809a5b79 Crash fix for housing packet and checking quest flag on dead quest, finally fixed character_history needs to escape location before going in db il y a 1 an
  Emagi f720513876 DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532 il y a 1 an