Commit History

Author SHA1 Message Date
  image 900a32b259 LUA additions 3 years ago
  Patrick Boyd 6785c8d2d5 Add more LUA debug functions 3 years ago
  image 0701fb21a9 restore OfferQuest changes accidentally removed.. 3 years ago
  image 897df23280 Fixed async query, added new reason string to remove spell function in LUA 3 years ago
  Patrick Boyd 2a3baec376 Add debug prints to OfferQuest + fix bug in Jacques spawn script 3 years ago
  image 81aa1f23e3 LUA SpawnSet and SpellHeal updates 3 years ago
  image 7ae7d637a3 Protection to group members and also heroic opportunities (avoid crashes) 3 years ago
  image 0d17a539ba Update LuaFunctions.cpp 3 years ago
  image c2ed1715e8 Fix WS_PerformCameraShakeMsg 3 years ago
  image f0699d2501 Support for SendMessage to send any Channel ID by number versus colors 'red' and 'yellow' hardcoded 3 years ago
  LethalEncounter 74bd3c5a52 Various bug fixes, added checks to ensure we wont send bad packets to client if the opcode for the client doesnt exit 3 years ago
  Image 5644ed5574 Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge 3 years ago
  Image b698e847e1 Merging LethalEncounter's support of classic (version 283) and dof (version 546) 3 years ago
  Image 452ce7f157 add holiday_flag to spawn and transporters table 3 years ago
  Image 331a1a2b4c LUA Function AddItem(Spawn, ItemID, Quantity) for players 3 years ago
  Image 6ec8db5b73 LUA RemoveItem now allows quantity 3 years ago
  Image 905cc8b0ba Flight path support for transport maps issue #143 3 years ago
  Image fcd92434da Address Issue #142 3 years ago
  Image 5b3558dcd6 don't restrict GiveLoot to only NPC/Player for arg 1 3 years ago
  Image 1fbda69511 Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario 4 years ago
  Image eb5a27d544 Completion of invis / hide support, client is notified of other spawns aggro visually 4 years ago
  Image 6c7f11fd70 LUA Commands Added/Updated for controlling primary commands 4 years ago
  Image a25166ad8d LUAFunctions CanSeeInvis(spawn,target) SetSeeInvis(spawn,1/0) SetSeeHide(spawn,1/0) 4 years ago
  Image 07c14f1d92 Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions 4 years ago
  Image 91cb109799 Added GetWardValue in support of Issue #115 4 years ago
  Image b3ffa77c42 AddWard updates in support of Issue #115 4 years ago
  Image 25d9c9d93f potential crash fix 4 years ago
  Image cbcac95674 Added Spawn Proximity code 4 years ago
  Image 9134eadf80 LUA SetFactionID and GetFactionID support for Spawn 4 years ago
  Image d065919cf8 Support for SetZoneExpansionFlag(Zone,decimalbits) and GetZoneExpansionFlag(Zone) 4 years ago