Commit History

Author SHA1 Message Date
  image 900a32b259 LUA additions 3 years ago
  image 897df23280 Fixed async query, added new reason string to remove spell function in LUA 3 years ago
  image 7ae7d637a3 Protection to group members and also heroic opportunities (avoid crashes) 3 years ago
  image ea88e22405 more spell crash/hang fixes 3 years ago
  image 53d3114980 deadlock fix for spells code 3 years ago
  image 7a86840df0 Spell stability fixes (various crashes, bad pointer handling) 3 years ago
  Image 464aa0b791 Support for group and self targetting for spells like shadowsight 3 years ago
  Image 2c62893333 Fixed Raid / Group Target Type 4 years ago
  Image 569f9e8df2 Deadlock fix for SpellProcess 4 years ago
  Image 9c71a0ebe0 PVP AE Player Group support 4 years ago
  Image 79af63b919 Additional spell PVP fixes 4 years ago
  Image 58a94e862f Fixed some spells not setting their direct target in PVP 4 years ago
  Image 7f24a9e0d9 Limit bug reports on spell range being 0 to a single report per startup of world 4 years ago
  Image 17a8823e46 AE spells will not hit Mezzed targets unless directly targetted 4 years ago
  Image 6551fcff6d Not all spells are set for encounter, using icon backdrop 312 since thats green AE encounter 4 years ago
  Image 438d9f76a7 Spell fails due to range missing auto submits bug 4 years ago
  Image c1c6fc8d2d NPCs aggro on unfriendly spell casted on them 4 years ago
  Image 27b3267108 Jab's & smash's Mar 31st r2892 fix for HO deadlocks 4 years ago
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 years ago
  Image d11d58df75 enemy target group spells do not impact current target 4 years ago
  Image a3c542cbcc Fix to have spell visuals on /castspell 4 years ago
  Image 7c960a9d74 PVP Basics 4 years ago
  Image 856e068cad castspell command 4 years ago
  Image 050e639b76 SpellProcess/Commands target rewrite 4 years ago
  Image 24a1ccf3a2 EQ2Emu Base Updates 4 years ago
  Image 548007ea96 Base 4 years ago