Commit History

Autor SHA1 Mensaxe Data
  Image 9290bceb60 Code changes for region maps (Water!), additional lua functions %!s(int64=3) %!d(string=hai) anos
  Image f20c48285c navigation path crash prevention in map find %!s(int64=3) %!d(string=hai) anos
  Image 4330ef93f6 Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs %!s(int64=4) %!d(string=hai) anos
  Image a79b48aeb4 Restored mob movement command mutex to avoid crashes %!s(int64=4) %!d(string=hai) anos
  Image 56f4d39864 Speed/CPU improvements %!s(int64=4) %!d(string=hai) anos
  Image 42c26f4150 MovementMgr now takes in Spawn not Entity, also protected the command queue with a mutex due to cross thread contamination %!s(int64=4) %!d(string=hai) anos
  Image c6904b02ff Linux compile fixes %!s(int64=4) %!d(string=hai) anos
  Image 1b7baa6dc6 Update mob_movement_manager.cpp %!s(int64=4) %!d(string=hai) anos
  Image a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC %!s(int64=4) %!d(string=hai) anos
  Image 62c2053c76 Support for faster than normal runspeed when set for runback %!s(int64=4) %!d(string=hai) anos
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos