Nellag
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dc552fc9f6
Core/Database: Optimised Database::StoreResult by using a map of field names to indices instead of a char pointer array. Issue #559
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7 months ago |
Emagi
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f66d687bfe
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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7 months ago |
Emagi
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ff9eb3dd94
Fixed some mistakes on the iterator handling for spawn script timers
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7 months ago |
Devn00b
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a72149f6ab
Update Windows EXE
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7 months ago |
Emagi
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5fba62654e
Address corner case with GM commands crashing server
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8 months ago |
Emagi
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8b394e1fa7
Try to address hangups with reload spawns win larger zones
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8 months ago |
Emagi
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518096f8cf
this was forgotten the other day
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8 months ago |
Emagi
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93fe6b750e
stopping spawn script timers will be avoided on zone shutdown to avoid deadlock, we have cleanup later in the function calls
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8 months ago |
Emagi
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2bd952fba7
Remove any spawn script timers tied to the spawn when spawn is removeed
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8 months ago |
Emagi
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0d474d8455
This time will be different, this time we will succeed!
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8 months ago |
Emagi
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513fafef3c
Avoid nullptr casters!
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8 months ago |
Emagi
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efca012970
Able to repop in Antonica and not have issues deconstructing spells from spawns
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8 months ago |
Emagi
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9ac9da15a5
missing files
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8 months ago |
Emagi
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f48465c654
try to fix a crash issue
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8 months ago |
Emagi
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878dd00fb9
Address spell caster dead ptrs, location enter/leave with discovery based on grid id alone
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8 months ago |
Emagi
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1a641f23ce
caster nullptr check
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8 months ago |
Emagi
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11cd551808
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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8 months ago |
Emagi
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27130d0aae
Mutex handling fixes, ptr crash fix and loose pointer cleanup related to lua spells
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8 months ago |
devn00b
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4207e21dfa
Windows EXE update
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8 months ago |
Emagi
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f9d0c8879c
additional group member ptr crash fix
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8 months ago |
Emagi
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11032419f3
Additional misc ptr crash fixes
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8 months ago |
Emagi
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b6aac685a2
Protection around scenario with repop command overrunning the remove targets from spell and also when zone is not available for cast spell on a target or caster
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8 months ago |
Emagi
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39ac029ffc
Fix #558 - deadlock on heal checking encounter state of existing aggroed npcs on the person being healed
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8 months ago |
Emagi
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8f35ab39d7
Fix delete spell crash when player camps with a maintained and spell effect on the same spell in certain conditions
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8 months ago |
Emagi
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c958e02b2e
Fix crash when process movement on spawn not entity, added logging for potential delete spell crash on client removal
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8 months ago |
Emagi
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7bfa2fa1e6
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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8 months ago |
Emagi
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12fe577015
Fix #557 bug reporting on DoF now works, thanks to ColdLlama
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8 months ago |
devn00b
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791e48c857
Fix for discord bot. ruleset_details->rule_value was too small. Extended from 64->1024.
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9 months ago |
Devn00b
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55f9349603
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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9 months ago |
Devn00b
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78f4a6e63b
Added Discord chat support.
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9 months ago |