Commit History

Autor SHA1 Mensaxe Data
  Image 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" %!s(int64=4) %!d(string=hai) anos
  Image cb352a6632 Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes %!s(int64=4) %!d(string=hai) anos
  Image 22dc084991 Tracking of player character ids for loot in encounters %!s(int64=4) %!d(string=hai) anos
  Image eb7209f1c2 Fear and combat runspeed %!s(int64=4) %!d(string=hai) anos
  Image a20186d45e aggro LUA function now called on initial engagement of NPC %!s(int64=4) %!d(string=hai) anos
  Image 10f923c29e Hate aggro is ignored when NPC returns home, despite damage impacting mob %!s(int64=4) %!d(string=hai) anos
  Image a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC %!s(int64=4) %!d(string=hai) anos
  Image 4364b3e06a Update NPC_AI.cpp %!s(int64=4) %!d(string=hai) anos
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
  Image 04498a2490 Player/Target Radius added to distance checks %!s(int64=4) %!d(string=hai) anos
  Image 548007ea96 Base %!s(int64=4) %!d(string=hai) anos