Commit History

Author SHA1 Message Date
  image a41aa0fa6d SetQuestsRequired is now mutex protected, trying to prevent crash on deconstructor 3 years ago
  image 4e7b684db3 Exe Update 3 years ago
  image 5bf65b9399 Protection on group member info when updates are made 3 years ago
  image ee62b2ee39 Exe Update 3 years ago
  image 45710414ec Group members should now always be temp removed on zoning/client deconstruct 3 years ago
  image def9e92b21 crash/leak for loot fixed 3 years ago
  image e4912f391e Exe Update 3 years ago
  image de53282c12 changed windows watchdog behavior to not delete zoneserver 3 years ago
  image 829b930f82 Fix Pet command with no arguments 3 years ago
  image 1de2ed29fa Exe Updates 3 years ago
  image 0341a2f210 Remove old data structure from struct_data map, prevents memory leak / buffer overflow 3 years ago
  image 2ebc48c157 Spawn indexes in Player class now protected by mutex 3 years ago
  image cbb399fad4 Update Entity.cpp 3 years ago
  image a098007f09 Exe Update 3 years ago
  image 56a987274d fix to watchdog code to remove zone entry in iterator when we force shutdown 3 years ago
  image ad1a732d64 Exe Update 3 years ago
  image ea88e22405 more spell crash/hang fixes 3 years ago
  image 0f386882ac Exe Update 3 years ago
  image 53d3114980 deadlock fix for spells code 3 years ago
  image 3407edd268 Exe Updates 3 years ago
  image dc98a6035e Zone watchdog logic -- attempt to force shutdown a hung/frozen zone 3 years ago
  image 7a86840df0 Spell stability fixes (various crashes, bad pointer handling) 3 years ago
  image a312a11644 Exe Update 3 years ago
  image ab226c00f8 Fix examine info crash 3 years ago
  image 85e1a797ab Exe Updates 3 years ago
  image a13bc1c7fd fixed unexpected resizing of mobs in combat 3 years ago
  image 0d17a539ba Update LuaFunctions.cpp 3 years ago
  image 0082debfed fixed crash with threat transfer 3 years ago
  image 4a427009c9 version update to virgo 1.0 3 years ago
  image f91704ea2f Updated EQ2Maps per model viewer fix last night 3 years ago