Historique des commits

Auteur SHA1 Message Date
  image a41aa0fa6d SetQuestsRequired is now mutex protected, trying to prevent crash on deconstructor il y a 3 ans
  image 4e7b684db3 Exe Update il y a 3 ans
  image 5bf65b9399 Protection on group member info when updates are made il y a 3 ans
  image ee62b2ee39 Exe Update il y a 3 ans
  image 45710414ec Group members should now always be temp removed on zoning/client deconstruct il y a 3 ans
  image def9e92b21 crash/leak for loot fixed il y a 3 ans
  image e4912f391e Exe Update il y a 3 ans
  image de53282c12 changed windows watchdog behavior to not delete zoneserver il y a 3 ans
  image 829b930f82 Fix Pet command with no arguments il y a 3 ans
  image 1de2ed29fa Exe Updates il y a 3 ans
  image 0341a2f210 Remove old data structure from struct_data map, prevents memory leak / buffer overflow il y a 3 ans
  image 2ebc48c157 Spawn indexes in Player class now protected by mutex il y a 3 ans
  image cbb399fad4 Update Entity.cpp il y a 3 ans
  image a098007f09 Exe Update il y a 3 ans
  image 56a987274d fix to watchdog code to remove zone entry in iterator when we force shutdown il y a 3 ans
  image ad1a732d64 Exe Update il y a 3 ans
  image ea88e22405 more spell crash/hang fixes il y a 3 ans
  image 0f386882ac Exe Update il y a 3 ans
  image 53d3114980 deadlock fix for spells code il y a 3 ans
  image 3407edd268 Exe Updates il y a 3 ans
  image dc98a6035e Zone watchdog logic -- attempt to force shutdown a hung/frozen zone il y a 3 ans
  image 7a86840df0 Spell stability fixes (various crashes, bad pointer handling) il y a 3 ans
  image a312a11644 Exe Update il y a 3 ans
  image ab226c00f8 Fix examine info crash il y a 3 ans
  image 85e1a797ab Exe Updates il y a 3 ans
  image a13bc1c7fd fixed unexpected resizing of mobs in combat il y a 3 ans
  image 0d17a539ba Update LuaFunctions.cpp il y a 3 ans
  image 0082debfed fixed crash with threat transfer il y a 3 ans
  image 4a427009c9 version update to virgo 1.0 il y a 3 ans
  image f91704ea2f Updated EQ2Maps per model viewer fix last night il y a 3 ans