Commit History

Author SHA1 Message Date
  Image d065919cf8 Support for SetZoneExpansionFlag(Zone,decimalbits) and GetZoneExpansionFlag(Zone) 4 years ago
  Image 513c4baeed LUA potential mem leak fix and potential crash culprit on conversations 4 years ago
  Image 6e62bec1f3 Crash fix for calling StartConversation before AddConversationOption 4 years ago
  Image ded66a36bf LUA CheckLOS(spawn,target) and CheckLOSByCoordinates(spawn,x,y,z) returns 1 if in view 4 years ago
  Image 363a3fe5a0 SetFollowTarget allows follow_distance as an optional field 4 years ago
  Image f2c72f60b1 Default Entity SetSpeed via LUA fix 4 years ago
  Image a4ff0e539f SetSpeedMultiplier modified to act as a fraction of 100 4 years ago
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing 4 years ago
  Image 04498a2490 Player/Target Radius added to distance checks 4 years ago
  Image 442868f80a smash crash fix for camera shake 4 years ago
  Image 47604d1735 LUA Filename Tracking in errors 4 years ago
  Image d695965fbb LUA Functions do not call with MSpawnList locked? (hopefully not) 4 years ago
  Image 285a8aa591 additional deadlock changes 4 years ago
  Image bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap 4 years ago
  Image 3195a78e82 self damage possible 4 years ago
  Image b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 years ago
  Image 24a1ccf3a2 EQ2Emu Base Updates 4 years ago
  Image 548007ea96 Base 4 years ago