Commit History

Autor SHA1 Mensaxe Data
  Image b698e847e1 Merging LethalEncounter's support of classic (version 283) and dof (version 546) %!s(int64=3) %!d(string=hai) anos
  Image 8f6f2131bb overlooked objects, %!s(int64=3) %!d(string=hai) anos
  Image 752816372a Comment fix in WorldDatabase.cpp %!s(int64=3) %!d(string=hai) anos
  Image 452ce7f157 add holiday_flag to spawn and transporters table %!s(int64=3) %!d(string=hai) anos
  Image 32ed6a2447 World Server update to support old school choice of 0 being tutorial and 1 being not tutorial %!s(int64=3) %!d(string=hai) anos
  Image 905cc8b0ba Flight path support for transport maps issue #143 %!s(int64=3) %!d(string=hai) anos
  Image 60d7b7527f spawn table merchant_min_level and merchant_max_level issue #67 %!s(int64=3) %!d(string=hai) anos
  Image 8c7da8e039 Support for expansion_flag, min and max client version for transporters table (zone and generic transport type) %!s(int64=3) %!d(string=hai) anos
  Image a3d1f915c5 Added disable_sounds on Spawn to disable any custom sounds (for now disables mariner_bell) %!s(int64=4) %!d(string=hai) anos
  Image 0dfce44b5a added /gm luadebug on/off for persisting cross zone luadebug %!s(int64=4) %!d(string=hai) anos
  Image 8ab1e3135c Fixed grid id in houses for objects %!s(int64=4) %!d(string=hai) anos
  Image 313b060328 Additional housing features (UI items panel) %!s(int64=4) %!d(string=hai) anos
  Image 49db262b59 Support for custom sky (added old luclin moon back) %!s(int64=4) %!d(string=hai) anos
  Image 57aee8d21a made sure house instances only use instance based spawns (forgot a flag check in the DB!) %!s(int64=4) %!d(string=hai) anos
  Image b3534cc556 command changes %!s(int64=4) %!d(string=hai) anos
  Image 4d83bb766f Prototype placement of objects/items in homes %!s(int64=4) %!d(string=hai) anos
  Image 6c7f11fd70 LUA Commands Added/Updated for controlling primary commands %!s(int64=4) %!d(string=hai) anos
  Image 6e7fc01ab5 Revert "Revert "Exe Updates"" %!s(int64=4) %!d(string=hai) anos
  Image c251091291 Revert "Exe Updates" %!s(int64=4) %!d(string=hai) anos
  Image f0c58aff35 Exe Updates %!s(int64=4) %!d(string=hai) anos
  Image e97475c1aa Crash fixes for quests %!s(int64=4) %!d(string=hai) anos
  Image ae51e035fe Database updates for spawn db pulls to get expansion_flag %!s(int64=4) %!d(string=hai) anos
  Image dd8747054d DatabaseNew crashes on mysql_reconnect %!s(int64=4) %!d(string=hai) anos
  Image 26decf5a1f widgets omitted from bulk updates, sent individually %!s(int64=4) %!d(string=hai) anos
  Image 69cdfe945f Fixed breaking /speed command %!s(int64=4) %!d(string=hai) anos
  Image 5a8ffc3385 Groundspawn adhere to ground (lol) %!s(int64=4) %!d(string=hai) anos
  Image cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process %!s(int64=4) %!d(string=hai) anos
  Image 7d6de27e1f spawn combine save crashes, reports wrong location id %!s(int64=4) %!d(string=hai) anos
  Image 870c3f61ac Update WorldDatabase.cpp %!s(int64=4) %!d(string=hai) anos
  Image d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation %!s(int64=4) %!d(string=hai) anos