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7e5cc7e427
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 years ago |
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e66cfe321c
Exe Updates
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4 years ago |
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ded66a36bf
LUA CheckLOS(spawn,target) and CheckLOSByCoordinates(spawn,x,y,z) returns 1 if in view
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4 years ago |
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b34490f7c8
line of sight defaults to true if map isn't loaded
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4 years ago |
root
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df74180592
Remove bugged LUA
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4 years ago |
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1a66e2d9ae
Exe Updates
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4 years ago |
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b211f41b16
Removed test code for 0 packet length, just make it an app packet if its legit
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4 years ago |
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d8794594b8
disable kick of world server if it sends bogus packet to LS
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4 years ago |
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01c5cb33a0
player position update crash fix
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4 years ago |
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9f371410ed
Exe Updates
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4 years ago |
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f812dae32a
Disabled ReadyToZoneMsg if logging into zone
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4 years ago |
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3a67efbad8
Fixes constant client kick outs as zoning in, crashes, disconnects, etc.
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4 years ago |
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a93d359271
Exe Updates
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4 years ago |
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04d1ea0151
removed unnecessary setting of values in char sheet, re-added position updates on an info/vis update for spawn
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4 years ago |
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fa7c369470
Removed a part of the merged eqemu netcode as issues reported with this part of the code
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4 years ago |
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d63f967ebc
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 years ago |
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df42813c0a
Exe Updates
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4 years ago |
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9574459e57
Spawn struct fixes / logging
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4 years ago |
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438d9f76a7
Spell fails due to range missing auto submits bug
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4 years ago |
root
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e0a938e836
add empty missing file to stop error message
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4 years ago |
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01937f28a9
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 years ago |
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df72b308df
Exe Update
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4 years ago |
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79815dd77d
SpawnFooter set isplayer enabled when its a player!
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4 years ago |
root
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e506d5a3dc
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 years ago |
root
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6e92f2a854
Bringing in updates from EQ2EMu.
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4 years ago |
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7238115deb
Exe Updates
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4 years ago |
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ee3b099c53
Struct updates/fixes
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4 years ago |
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37313e0645
Send info/vis packets individually from position (testcase)
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4 years ago |
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94f7ed4dd2
removed test ack functionality, need to revisit why we don't ack up to latest packets still seems there is some desync
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4 years ago |
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1af11fadb0
Debug mode fails to correctly track stack traces when returning, also makes releasereadlock increment negatively in mutex
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4 years ago |