Emagi
|
c1e8768769
- Fix #528 - IMMUNITY_TYPE_STRIKETHROUGH type 10 for AddImmunitySpell and like functions
|
6 mesiacov pred |
Emagi
|
513fafef3c
Avoid nullptr casters!
|
7 mesiacov pred |
Emagi
|
47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
|
9 mesiacov pred |
Emagi
|
d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
|
11 mesiacov pred |
Emagi
|
3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
|
11 mesiacov pred |
Emagi
|
14a74a1f45
- Fix #542 - DoF will now properly roll/pitch spawns/objects as expected
|
1 rok pred |
Devn00b
|
0f5ef8615b
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
|
1 rok pred |
Devn00b
|
f38b6fb788
Fix for issue #242. Added GetCanEvac/SetCanEvac lua function. Example code found in server/spells/scout/escape.lua
|
1 rok pred |
Emagi
|
ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
|
1 rok pred |
Emagi
|
523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
|
1 rok pred |
Emagi
|
5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
|
1 rok pred |
Emagi
|
dcf5bf4bdc
Fix crash when attempting to equip something with no slot assignment, incorrectly defined item in the database. Also HasQuest LuaFunction has been updated to avoid incorrectly accessing player_quests without locking
|
1 rok pred |
Emagi
|
401ffd3d63
Fix crash of spell removal in LUA when zone is not set for caster
|
1 rok pred |
Emagi
|
716f9affa3
- DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on)
|
1 rok pred |
Emagi
|
4f733b96da
Fix calling GetSpell with a non existent spell id and tier causing a crash, also some lua functions not calling reset function stack
|
1 rok pred |
Emagi
|
361fb06d21
spell target protections in wards and heroic op
|
1 rok pred |
Emagi
|
a74469795d
- Manipulate the game world! Remove widgets!
|
1 rok pred |
Emagi
|
7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
|
1 rok pred |
Emagi
|
ed35cb6516
Additional protections for GetZone not being set on spell->caster within LUA function usage
|
1 rok pred |
Emagi
|
f5fe7737d5
temporarily removed CanReceiveQuest check in OfferQuest to see if it adddresses an issue with the content server
|
1 rok pred |
Emagi
|
b1c08ef4ad
Fix Attack limited to just player targets
|
1 rok pred |
Emagi
|
7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
|
1 rok pred |
Emagi
|
957fa27b5c
Pets and bots now properly update their damage upon levelling with their owner
|
1 rok pred |
Emagi
|
12f7170625
Fix GetOwner pointer from causing potential crashes
|
1 rok pred |
Emagi
|
7a2d357e16
Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet
|
1 rok pred |
Emagi
|
658658e1a6
- Fixed popping non-existent items from overflow causing a crash
|
1 rok pred |
Emagi
|
417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
|
1 rok pred |
Emagi
|
6f21dcd29d
Avoid crash on calling AddSpellBonus via lua functions without a spell, also protection on bonuses to not require one
|
1 rok pred |
Emagi
|
c200dc63f7
Fix vision to be a int32 as it is in the char info structure
|
1 rok pred |
Emagi
|
a32ffa1c81
Fix #491 GetEquippedItemBySlot can be used by entities, not just players
|
1 rok pred |