Historique des commits

Auteur SHA1 Message Date
  Devn00b c359fd96e2 Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127 il y a 2 ans
  Devn00b cf65a73bfb Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu il y a 2 ans
  Devn00b e0b5732951 Added missing call to LoadClaimItems on char create il y a 2 ans
  devn00b 3881b05773 Windows World EXE Update il y a 2 ans
  Devn00b 0301472fda Fixed info_struct->get_account_age_base() so account age displays on character page. il y a 2 ans
  Devn00b f73dab429b V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update! il y a 2 ans
  Devn00b 4159e98f77 SQL v2 for /claim. Added all live veteran rewards 1day-8years. il y a 2 ans
  Emagi a32ffa1c81 Fix #491 GetEquippedItemBySlot can be used by entities, not just players il y a 2 ans
  Emagi fcaa9792db Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu il y a 2 ans
  Emagi 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working il y a 2 ans
  devn00b c9ca30db7d SQL v1 for upcoming /claim changes il y a 2 ans
  Emagi 269cb74202 Fix SetMaxHP crashing if spawn ptr is invalid il y a 2 ans
  Emagi 31e13d5c58 Fix #382 - ground mobs will swim in water instead of going to bottom surface il y a 2 ans
  Emagi 465b23b1bc Fix swim skill increasing in AoM client il y a 2 ans
  Emagi dbb5795759 Fix /reload spells il y a 2 ans
  Emagi 7ce5905cc5 Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu il y a 2 ans
  Emagi e94b874668 fix spawns in sending state not being removed when private spawn il y a 2 ans
  devn00b 80050fd798 Fix for mysql error "Column 'green' in field list is ambiguous" il y a 2 ans
  Devn00b 9b446730f8 Update Server scripts il y a 2 ans
  devn00b 1bc42bb435 World EXE Update. il y a 2 ans
  Emagi 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns il y a 2 ans
  Emagi 635d1c42d8 added tracking of node flags to model viewer, also added try catch for reading objects in which can avoid crashes on some zones.. il y a 2 ans
  Emagi eaf5a10f49 Fix Pillars of Flame discpline zone map for v3 il y a 2 ans
  Emagi 3ab2ed0bbc Revert V3 to V2 map to avoid excessive widget/vertex count in map il y a 2 ans
  Emagi eb69bd7357 add support for DB to override map values if the default -1000000.0 is overridden in the DB il y a 2 ans
  Emagi c7358a5fed fix hangup on cure il y a 2 ans
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support il y a 2 ans
  Devn00b 1cb4896596 Removed update cost (both status, and coin) from initial purchase. Starter houses are now free! il y a 2 ans
  devn00b 16c16185c1 World EXE update. il y a 2 ans
  Devn00b fd028277f2 Removed/Fixed a todo. Red popup to client when equipment is broken il y a 2 ans