Devn00b
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c359fd96e2
Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127
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il y a 2 ans |
Devn00b
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cf65a73bfb
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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il y a 2 ans |
Devn00b
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e0b5732951
Added missing call to LoadClaimItems on char create
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il y a 2 ans |
devn00b
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3881b05773
Windows World EXE Update
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il y a 2 ans |
Devn00b
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0301472fda
Fixed info_struct->get_account_age_base() so account age displays on character page.
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il y a 2 ans |
Devn00b
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f73dab429b
V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update!
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il y a 2 ans |
Devn00b
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4159e98f77
SQL v2 for /claim. Added all live veteran rewards 1day-8years.
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il y a 2 ans |
Emagi
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a32ffa1c81
Fix #491 GetEquippedItemBySlot can be used by entities, not just players
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il y a 2 ans |
Emagi
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fcaa9792db
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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il y a 2 ans |
Emagi
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751ee63d47
Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working
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il y a 2 ans |
devn00b
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c9ca30db7d
SQL v1 for upcoming /claim changes
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il y a 2 ans |
Emagi
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269cb74202
Fix SetMaxHP crashing if spawn ptr is invalid
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il y a 2 ans |
Emagi
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31e13d5c58
Fix #382 - ground mobs will swim in water instead of going to bottom surface
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il y a 2 ans |
Emagi
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465b23b1bc
Fix swim skill increasing in AoM client
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il y a 2 ans |
Emagi
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dbb5795759
Fix /reload spells
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il y a 2 ans |
Emagi
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7ce5905cc5
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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il y a 2 ans |
Emagi
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e94b874668
fix spawns in sending state not being removed when private spawn
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il y a 2 ans |
devn00b
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80050fd798
Fix for mysql error "Column 'green' in field list is ambiguous"
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il y a 2 ans |
Devn00b
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9b446730f8
Update Server scripts
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il y a 2 ans |
devn00b
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1bc42bb435
World EXE Update.
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il y a 2 ans |
Emagi
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005244259b
Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns
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il y a 2 ans |
Emagi
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635d1c42d8
added tracking of node flags to model viewer, also added try catch for reading objects in which can avoid crashes on some zones..
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il y a 2 ans |
Emagi
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eaf5a10f49
Fix Pillars of Flame discpline zone map for v3
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il y a 2 ans |
Emagi
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3ab2ed0bbc
Revert V3 to V2 map to avoid excessive widget/vertex count in map
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il y a 2 ans |
Emagi
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eb69bd7357
add support for DB to override map values if the default -1000000.0 is overridden in the DB
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il y a 2 ans |
Emagi
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c7358a5fed
fix hangup on cure
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il y a 2 ans |
Emagi
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cd17261b83
better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support
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il y a 2 ans |
Devn00b
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1cb4896596
Removed update cost (both status, and coin) from initial purchase. Starter houses are now free!
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il y a 2 ans |
devn00b
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16c16185c1
World EXE update.
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il y a 2 ans |
Devn00b
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fd028277f2
Removed/Fixed a todo. Red popup to client when equipment is broken
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il y a 2 ans |