Commit History

Autor SHA1 Mensaxe Data
  Image c4ad6568d5 Created HaltMovement to send a client update of no further forward movement, used for fear and mez currently %!s(int64=4) %!d(string=hai) anos
  Image 2706ac7627 stop mobs from converging on 0,0,0 %!s(int64=4) %!d(string=hai) anos
  Image 8a6302f7ce fix for movement loop mobs staying stationary (need a default base speed for entities) %!s(int64=4) %!d(string=hai) anos
  Image 69cdfe945f Fixed breaking /speed command %!s(int64=4) %!d(string=hai) anos
  Image eb7209f1c2 Fear and combat runspeed %!s(int64=4) %!d(string=hai) anos
  Image 4e940f6b7c PVP Invisibility Support %!s(int64=4) %!d(string=hai) anos
  Image 2ea621db1b sub commands /loot list [add/remove/clearall] %!s(int64=4) %!d(string=hai) anos
  Image bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap %!s(int64=4) %!d(string=hai) anos
  Image 548007ea96 Base %!s(int64=4) %!d(string=hai) anos