Commit History

Autor SHA1 Mensaxe Data
  Image cbcac95674 Added Spawn Proximity code %!s(int64=4) %!d(string=hai) anos
  Image 9574459e57 Spawn struct fixes / logging %!s(int64=4) %!d(string=hai) anos
  Image 363a3fe5a0 SetFollowTarget allows follow_distance as an optional field %!s(int64=4) %!d(string=hai) anos
  Image 3694cd44a7 IsFlying command for Spawn to track if the mob should defy normal floor sticking %!s(int64=4) %!d(string=hai) anos
  Image c6904b02ff Linux compile fixes %!s(int64=4) %!d(string=hai) anos
  Image eb7209f1c2 Fear and combat runspeed %!s(int64=4) %!d(string=hai) anos
  Image 5a8ffc3385 Groundspawn adhere to ground (lol) %!s(int64=4) %!d(string=hai) anos
  Image a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC %!s(int64=4) %!d(string=hai) anos
  Image eb05763702 Bulk Position Updates + Y coordinate fixes + reset spawn distance back %!s(int64=4) %!d(string=hai) anos
  Image 2de73b6b83 Support for BestZ / Line of Sight / navmesh pathing %!s(int64=4) %!d(string=hai) anos
  Image 04498a2490 Player/Target Radius added to distance checks %!s(int64=4) %!d(string=hai) anos
  Image 4c33e979a0 Additional deadlocks fixed in ProcessMovement %!s(int64=4) %!d(string=hai) anos
  Image 24a1ccf3a2 EQ2Emu Base Updates %!s(int64=4) %!d(string=hai) anos
  Image 548007ea96 Base %!s(int64=4) %!d(string=hai) anos