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d3589f4653
Exe Update
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4 years ago |
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e3d37fc0ed
More changes to spawn update packets
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4 years ago |
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0c02cae462
Exe Update
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4 years ago |
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fe40194c06
Spawn widgets pos updates to be included as bulk position updates
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4 years ago |
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0a454b4980
Exe Update
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4 years ago |
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3694cd44a7
IsFlying command for Spawn to track if the mob should defy normal floor sticking
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4 years ago |
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ad0436f66c
Should have been part of the previous update earlier today
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4 years ago |
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e867a510c4
Exe Update
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4 years ago |
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6f5d3e2244
Fix for visual/info updates not transmitting correctly (eg. hp/race change/etc)
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4 years ago |
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59aaa1163f
Exe Updates
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4 years ago |
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b7adfe1ba0
deadlock fixes
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4 years ago |
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afd45c4cfc
DB async ping
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4 years ago |
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2e67a07ba8
Reduce app combined packets to single byte size (no overload)
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4 years ago |
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91c4ff20bd
makefile updates for nix support
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4 years ago |
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e25ef63073
Exe Update
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4 years ago |
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22dc084991
Tracking of player character ids for loot in encounters
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4 years ago |
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c14c35c612
additional linux fix for a crash on the /invul command
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4 years ago |
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c6904b02ff
Linux compile fixes
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4 years ago |
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79d8c33472
Freeport city navs
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4 years ago |
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9b4246e72a
Qeynos Catacombs navs
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4 years ago |
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f5da3953c3
Fixed nav for Queen's Colony and Outpost of the Overlord
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4 years ago |
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1a828cf087
Exe Update
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4 years ago |
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26decf5a1f
widgets omitted from bulk updates, sent individually
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4 years ago |
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c054e6dddb
Exe Update
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4 years ago |
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6eeaee134c
fix doors not opening
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4 years ago |
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7e08578c02
Exe Update
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4 years ago |
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2706ac7627
stop mobs from converging on 0,0,0
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4 years ago |
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456288be16
Oakmyst, Ruins, Caves navpaths
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4 years ago |
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de67416825
Exe Update
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4 years ago |
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b173cb5b66
spawn updates should only be sent if they are within the send spawn distance, not below the removal distance..
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4 years ago |