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0c6d3b693b
Exe Updates
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4 years ago |
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eb05763702
Bulk Position Updates + Y coordinate fixes + reset spawn distance back
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4 years ago |
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d7340614c4
Deflate can cause a larger packet to be created overflowing the data stream
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4 years ago |
Gogs
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8f1ac16c41
South Qeynos Pathing Complete
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4 years ago |
Gogs
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987c149f79
Update to Installer 0.2
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4 years ago |
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1d00919196
Exe Update
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4 years ago |
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89ff042377
Update Combat.cpp
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4 years ago |
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54abbd5645
Update EQStream.cpp
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4 years ago |
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e6451964d2
Create qey_elddar.nav
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4 years ago |
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ee84725f6a
Create steppes.nav
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4 years ago |
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7ddb96f42a
New nav files!
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4 years ago |
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e301425ad9
Exe Update
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4 years ago |
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fa85a124cd
If zonemap (EQ2Map) is not loaded line of sight is disabled (all will see each other even through walls)
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4 years ago |
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62c2053c76
Support for faster than normal runspeed when set for runback
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4 years ago |
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27b3267108
Jab's & smash's Mar 31st r2892 fix for HO deadlocks
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4 years ago |
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507db57736
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 years ago |
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f397791dcf
Updated Maps
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4 years ago |
Gogs
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89afd6d772
Fix for respawn on the dumb pig
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4 years ago |
Gogs
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fa3afb9bd8
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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4 years ago |
Gogs
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c7a0136ec5
QH v1 Complete.
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4 years ago |
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20a0096991
Updated EQ2Modeler export process to fix some bad positioning of widgets
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4 years ago |
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4c07d67ef4
Exe Update
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4 years ago |
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4364b3e06a
Update NPC_AI.cpp
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4 years ago |
Gogs
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7b91a220bd
Yet more pathing in QH
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4 years ago |
Gogs
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6819e94365
More QeynosHarbor Pathing
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4 years ago |
Gogs
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48fe478ee5
Qeynos Harbor Pathing
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4 years ago |
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3e17b28316
Create VPK_Tool.zip
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4 years ago |
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812b17ad84
Create blackburrow.nav
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4 years ago |
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9a43ebf474
Model Viewer (map editor) Added support to load .draw files, but no textures!
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4 years ago |
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8fa28fa054
EQ2Modeler (aka EQ2 Map Editor) upload
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4 years ago |