Commit History

Author SHA1 Message Date
  Image 4daeeb3489 client.cpp linux fix 4 years ago
  Image a876e8d14e Exe Updates! 4 years ago
  Image 7802f527d3 on openheading / closeheading forgot to set includeheading true 4 years ago
  Image 186cc897dc Exe Updates! 4 years ago
  Image 0d9c901e0e spawn move openheading and closeheading 4 years ago
  Image 006d4ac447 Exe Updates! 4 years ago
  Image d695965fbb LUA Functions do not call with MSpawnList locked? (hopefully not) 4 years ago
  Image 714d7a3676 merge eq2emu r2870 r2869 4 years ago
  Image e4b0a7c89c Exe Updates! 4 years ago
  Image 0be40a6d3e LUA Interface was incorrectly managing running scripts 4 years ago
  Image 009a8c6984 Exe Updates 4 years ago
  Image 08e929ddda reintroduced spawn_list.erase, had removed when testing deadlock issues 4 years ago
  Image f80a38d093 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 4 years ago
  Image 847b8c6ac8 Additional zoneserver.cpp update for new RemoveSpawn code 4 years ago
  Gogs 7dafc584d2 fix for linux build 4 years ago
  Image 35d901b19a Exe Updates! 4 years ago
  Image 285a8aa591 additional deadlock changes 4 years ago
  Image 9893832bd3 Update EQ2Login__Debug.exe 4 years ago
  Image 466ccebe36 turning force of soga models off 4 years ago
  Image 270771ef2c Exe Updates 4 years ago
  Image bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap 4 years ago
  Image 1149dc7f2a Easier tracking of bad packet structures 4 years ago
  Image 43115db28e exe revert due to soga conflict on level increase (locks up client) 4 years ago
  Image 57d12cf795 revert soga change, causes lockup if increased level 4 years ago
  Image 1e168f0983 Update world_db.zip 4 years ago
  Image 5caedf4d8c Update README.md 4 years ago
  Image 101d673a11 Exe Update for LS 4 years ago
  Image 3ef040383a disabled force of soga models on LS reply 4 years ago
  Image 252f4a87a4 Exe Updates 4 years ago
  Image 3195a78e82 self damage possible 4 years ago