Emagi
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e329a1cf79
More comments, slight cleanup
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2 years ago |
Emagi
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b105a4058a
- start_alignment added to starting_zones to enforce an alignment based on race/class/choice
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2 years ago |
Devn00b
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e6f15f0f13
Started implementation on PVP faction checks (IE Qeynos Players cannot inspect Freport Players currently). Implemented Alignment check based on Bind Location.
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2 years ago |
Emagi
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c94a043cdc
Work on Issue #418 for item flags (update #2)
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2 years ago |
Emagi
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c799cdeb5a
Fixed AddControlEffect crash on lua_interface->LogError when target is null
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2 years ago |
devn00b
|
0ef32131c6
Fixed Inspect window stats Mitigation, and Avoidance %
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2 years ago |
devn00b
|
52d5edb9c9
Windows installer EXE Update
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2 years ago |
devn00b
|
2ea3075fe5
Added SetCanGate to LuaInterface.cpp
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2 years ago |
devn00b
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01fed357d2
EQ2World EXE Update
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2 years ago |
root
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efcf967100
Gate to bind Enabled. Added missing Lua Functions ( GetCanGate(Player)/SetCanGate(Player,Val) ).
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2 years ago |
Emagi
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2f541603fd
Fix #391 - no crash on eq2world shutdown
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2 years ago |
devn00b
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d7caa38cd3
Cleanup of new gate code. Added messages when a gate fails due to location disabled. Modified the call to home lua to work as expected.
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2 years ago |
devn00b
|
c095bd9b2d
Merge branch 'master' of http://git.eq2emu.com:3000/devn00b/EQ2EMu
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2 years ago |
devn00b
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9d9a5ec294
Fixes to messages to client from gate/bind. Messages are now private and match live..mostly.
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2 years ago |
Emagi
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13b1837623
Fix #384 group encounter mob loot
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2 years ago |
devn00b
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688104e592
EQ2World EXE Update
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2 years ago |
devn00b
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c8d771f481
Added Popup Messages to RepairItems and RepairAllItems. Clearing 2 TODO's.
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2 years ago |
devn00b
|
205db3bc8f
Fix for issue #427. Can no longer mentor self in a group.
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2 years ago |
devn00b
|
4fba03b55f
EQ2World EXE Update
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2 years ago |
devn00b
|
c5be89724e
Code cleanup on new gate function.
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2 years ago |
Devn00b
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51c07aa42b
Added message for when gate fails without a bind point set.
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2 years ago |
Devn00b
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6484e62cfb
Added ability to disable gate from specific zones. Update SQL.
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2 years ago |
Devn00b
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352024d59a
Fix for incorrect mail received message. Fixes issue #435
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2 years ago |
devn00b
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96c8cc73a5
EQ2World EXE Update
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2 years ago |
devn00b
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5672520310
Code cleanup. Set Recall Point now checks if bind location is permitted (city zones), and cancells on combat
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2 years ago |
Emagi
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8a6753febb
In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page
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2 years ago |
devn00b
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f3526e14de
Rd 1 of setting up bind location checks. Run SQL Update.
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2 years ago |
devn00b
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38fbba1845
EQ2World EXE Update
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2 years ago |
Emagi
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5be3aa11ef
fix db query typo
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2 years ago |
Emagi
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3d6b62d8be
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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2 years ago |