Commit History

Autor SHA1 Mensaxe Data
  Image eaca445168 Fix crash on maintained spells %!s(int64=3) %!d(string=hai) anos
  Image 463c6ce53a InfoStruct accessible in LUA/mutli-thread %!s(int64=3) %!d(string=hai) anos
  Image edd993d42a Fix crash in DismissPet when owner dies %!s(int64=3) %!d(string=hai) anos
  Image 66505ccea3 RegionScripts, lava/death region support %!s(int64=3) %!d(string=hai) anos
  Image 9290bceb60 Code changes for region maps (Water!), additional lua functions %!s(int64=3) %!d(string=hai) anos
  image 81aa1f23e3 LUA SpawnSet and SpellHeal updates %!s(int64=3) %!d(string=hai) anos
  image 5bf65b9399 Protection on group member info when updates are made %!s(int64=3) %!d(string=hai) anos
  image 7a86840df0 Spell stability fixes (various crashes, bad pointer handling) %!s(int64=3) %!d(string=hai) anos
  Image 5644ed5574 Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge %!s(int64=3) %!d(string=hai) anos
  Image 905cc8b0ba Flight path support for transport maps issue #143 %!s(int64=3) %!d(string=hai) anos
  Image a25166ad8d LUAFunctions CanSeeInvis(spawn,target) SetSeeInvis(spawn,1/0) SetSeeHide(spawn,1/0) %!s(int64=4) %!d(string=hai) anos
  Image 07c14f1d92 Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions %!s(int64=4) %!d(string=hai) anos
  Image b3ffa77c42 AddWard updates in support of Issue #115 %!s(int64=4) %!d(string=hai) anos
  Image a79b48aeb4 Restored mob movement command mutex to avoid crashes %!s(int64=4) %!d(string=hai) anos
  Image 42c26f4150 MovementMgr now takes in Spawn not Entity, also protected the command queue with a mutex due to cross thread contamination %!s(int64=4) %!d(string=hai) anos
  Image c4ad6568d5 Created HaltMovement to send a client update of no further forward movement, used for fear and mez currently %!s(int64=4) %!d(string=hai) anos
  Image 2706ac7627 stop mobs from converging on 0,0,0 %!s(int64=4) %!d(string=hai) anos
  Image 8a6302f7ce fix for movement loop mobs staying stationary (need a default base speed for entities) %!s(int64=4) %!d(string=hai) anos
  Image 69cdfe945f Fixed breaking /speed command %!s(int64=4) %!d(string=hai) anos
  Image eb7209f1c2 Fear and combat runspeed %!s(int64=4) %!d(string=hai) anos
  Image 4e940f6b7c PVP Invisibility Support %!s(int64=4) %!d(string=hai) anos
  Image 2ea621db1b sub commands /loot list [add/remove/clearall] %!s(int64=4) %!d(string=hai) anos
  Image bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap %!s(int64=4) %!d(string=hai) anos
  Image 548007ea96 Base %!s(int64=4) %!d(string=hai) anos