Emagi
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b082ff0554
sync source
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2 months ago |
Emagi
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345b91d243
- Fix #271 - Quiver / Pouch support for ranged items! (Bags can now be applied to equippable slots). All clients supported, Isle of Refuge you cannot open the bag inventory via the equipped slot, must use the inventory slot instead.
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4 months ago |
Emagi
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f5685e3918
Login Updates:
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5 months ago |
Emagi
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69612e08b6
- Fix #528 - Support for DoF Advancement Window!
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6 months ago |
Emagi
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f9ddc49fcd
- Fix #560 - DoF Trade Support! Works cross client to AoM, restricted to 6 slots when trading with DoF. WorldStructs.xml updated!
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7 months ago |
Emagi
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60a9c87312
Add a max concentration base and allow support of the DB entry for players, try to restrict the concentration from overflowing the integer
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7 months ago |
Emagi
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c1e8768769
- Fix #528 - IMMUNITY_TYPE_STRIKETHROUGH type 10 for AddImmunitySpell and like functions
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7 months ago |
Emagi
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1c94d68116
- Fix #554 - Weight support
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7 months ago |
Emagi
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81ef0b82ab
git pushMerge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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9 months ago |
Emagi
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47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
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9 months ago |
Emagi
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427964b7a0
Functionality:
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11 months ago |
Emagi
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 year ago |
Emagi
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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1 year ago |
Emagi
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b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
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1 year ago |
Emagi
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eec9f5b9f8
Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work.
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1 year ago |
Emagi
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716f9affa3
- DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on)
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1 year ago |
Emagi
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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1 year ago |
Emagi
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119d228b8c
Protection on overflowing unsigned values or negatives in floats in terms of miscalculation in combat and other stats
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1 year ago |
Emagi
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957fa27b5c
Pets and bots now properly update their damage upon levelling with their owner
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1 year ago |
Emagi
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 year ago |
Emagi
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f7ab072a1b
Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet
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1 year ago |
Emagi
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c200dc63f7
Fix vision to be a int32 as it is in the char info structure
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1 year ago |
Devn00b
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f73dab429b
V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update!
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2 years ago |
Emagi
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751ee63d47
Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working
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2 years ago |
devn00b
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7c95b36ac2
Fix for issue #489. Secondary/Ranged were returning the delay of the main hand.
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2 years ago |
Emagi
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b478cdb300
SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC
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2 years ago |
Emagi
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4442e6bc02
Fix #465 and Fix #463
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2 years ago |
Emagi
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7271e470f3
- Range attack now has strength based damage added
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2 years ago |
Emagi
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dc8b469de3
- Strength damage now applicable to both low and high damage
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2 years ago |
Emagi
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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2 years ago |