Emagi
|
b082ff0554
sync source
|
2 mesi fa |
Emagi
|
345b91d243
- Fix #271 - Quiver / Pouch support for ranged items! (Bags can now be applied to equippable slots). All clients supported, Isle of Refuge you cannot open the bag inventory via the equipped slot, must use the inventory slot instead.
|
4 mesi fa |
Emagi
|
f5685e3918
Login Updates:
|
5 mesi fa |
Emagi
|
69612e08b6
- Fix #528 - Support for DoF Advancement Window!
|
6 mesi fa |
Emagi
|
f9ddc49fcd
- Fix #560 - DoF Trade Support! Works cross client to AoM, restricted to 6 slots when trading with DoF. WorldStructs.xml updated!
|
7 mesi fa |
Emagi
|
60a9c87312
Add a max concentration base and allow support of the DB entry for players, try to restrict the concentration from overflowing the integer
|
7 mesi fa |
Emagi
|
c1e8768769
- Fix #528 - IMMUNITY_TYPE_STRIKETHROUGH type 10 for AddImmunitySpell and like functions
|
7 mesi fa |
Emagi
|
1c94d68116
- Fix #554 - Weight support
|
7 mesi fa |
Emagi
|
81ef0b82ab
git pushMerge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
|
9 mesi fa |
Emagi
|
47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
|
9 mesi fa |
Emagi
|
427964b7a0
Functionality:
|
11 mesi fa |
Emagi
|
3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
|
1 anno fa |
Emagi
|
5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
|
1 anno fa |
Emagi
|
b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
|
1 anno fa |
Emagi
|
eec9f5b9f8
Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work.
|
1 anno fa |
Emagi
|
716f9affa3
- DoF Client Profile(Character) -> Options all the checkboxes set the wrong thing (afk, roleplaying, camping, linkdead, lfg, so on)
|
1 anno fa |
Emagi
|
7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
|
1 anno fa |
Emagi
|
119d228b8c
Protection on overflowing unsigned values or negatives in floats in terms of miscalculation in combat and other stats
|
1 anno fa |
Emagi
|
957fa27b5c
Pets and bots now properly update their damage upon levelling with their owner
|
1 anno fa |
Emagi
|
417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
|
1 anno fa |
Emagi
|
f7ab072a1b
Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet
|
1 anno fa |
Emagi
|
c200dc63f7
Fix vision to be a int32 as it is in the char info structure
|
1 anno fa |
Devn00b
|
f73dab429b
V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update!
|
2 anni fa |
Emagi
|
751ee63d47
Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working
|
2 anni fa |
devn00b
|
7c95b36ac2
Fix for issue #489. Secondary/Ranged were returning the delay of the main hand.
|
2 anni fa |
Emagi
|
b478cdb300
SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC
|
2 anni fa |
Emagi
|
4442e6bc02
Fix #465 and Fix #463
|
2 anni fa |
Emagi
|
7271e470f3
- Range attack now has strength based damage added
|
2 anni fa |
Emagi
|
dc8b469de3
- Strength damage now applicable to both low and high damage
|
2 anni fa |
Emagi
|
60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
|
2 anni fa |